All Is Possible in Granada (1954)
Genre : Comedy
Runtime : 1H 30M
Director : José Luis Sáenz de Heredia
Writer : José Luis Sáenz de Heredia, Carlos Blanco
Synopsis
Following meetings between Spain and the United States a delegation of a mining company arrives to Granada in search of uranium. The company contacted with the landowners, who agree to sell less of them. Such owner refuses because his ground a treasure supposedly hidden Muslim and refuses to sell them to Margaret, representative of the company. When he refused, Margaret convinces the owner to locate the treasure on your own and sell it in case you find it ... but love gets in his plans.
Sally and Gillian Owens, born into a magical family, have mostly avoided witchcraft themselves. But when Gillian's vicious boyfriend, Jimmy Angelov, dies unexpectedly, the Owens sisters give themselves a crash course in hard magic. With policeman Gary Hallet growing suspicious, the girls struggle to resurrect Angelov -- and unwittingly inject his corpse with an evil spirit that threatens to end their family line.
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.
Ella lives in a magical world in which each child, at the moment of their birth, is given a virtuous "gift" from a fairy godmother. Ella's so-called gift, however, is obedience. This birthright proves itself to be quite the curse once Ella finds herself in the hands of several unscrupulous characters whom she quite literally cannot disobey. Determined to gain control of her life and decisions, Ella sets off on a journey to find her fairy godmother who she hopes will lift the curse. The path, however, isn't easy -- Ella must outwit a slew of unpleasant obstacles including ogres, giants, wicked stepsisters, elves and Prince Charmont's evil uncle, who wants to take over the crown and rule the kingdom.
Molly Mahoney is the awkward and insecure manager of Mr. Magorium's Wonder Emporium—the strangest, most fantastic and most wonderful toy store in the world. After Mr. Magorium bequeaths the store to her, a dark and ominous change begins to take over the once-remarkable Emporium.
Although Jason works as a department store clerk, he is also a reincarnated prince. Long ago, his beloved Jessie was snatched away from him by an evil wizard who used his powers to transform her into wooden statue. Now Jessie is in Jason's department store as a mannequin. When he encounters her, she awakens from her thousand-year sleep. They quickly revive their romance, but the evil wizard has been reincarnated as well, and he's up to no good.
Harry Potter has lived under the stairs at his aunt and uncle's house his whole life. But on his 11th birthday, he learns he's a powerful wizard—with a place waiting for him at the Hogwarts School of Witchcraft and Wizardry. As he learns to harness his newfound powers with the help of the school's kindly headmaster, Harry uncovers the truth about his parents' deaths—and about the villain who's to blame.
Subaru and friends finally get a moment of peace, and Subaru goes on a certain secret mission that he must not let anyone find out about! However, even though Subaru is wearing a disguise, Petra and other children of the village immediately figure out who he is. Now that his mission was exposed within five seconds of it starting, what will happen with Subaru's "date course" with Emilia?
When he is betrayed by a trusted friend, Mathayus must marshal all his strength and cunning to outwit a formidable opponent who will stop at nothing to unlock a supreme ancient power.
Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
In ancient Disboard, Riku is an angry, young warrior intent on saving humanity from the warring Exceed, the sixteen sentient species, fighting to establish the "One True God" amongst the Old Deus. In a lawless land, humanity's lack of magic and weak bodies have made them easy targets, leaving them on the brink of extinction. One day, hope returns to humanity when Riku finds a powerful female Ex-machina, whom he names Schwi. Exiled from her Cluster because of her research into human emotions, Schwi is convinced that humanity has only survived due to the power of these feelings. Forming an unlikely partnership in the midst of the overwhelming chaos, Riku and Schwi must now find the answers to their individual shortcomings in each other, and discover for themselves what it truly means to be human as they fight for their lives against all odds. Each with a powerful new ally in tow, it is now up to them to prevent the extinction of the human race and establish peace throughout Disboard!
Something bizarre has come over the land. The kingdom is deteriorating. People are beginning to act strange... What's even more strange is that people are beginning to see dragons, which shouldn't enter the world of humans. Due to all these bizarre events, Ged, a wandering wizard, is investigating the cause. During his journey, he meets Prince Arren, a young distraught teenage boy. While Arren may look like a shy young teen, he has a severe dark side, which grants him strength, hatred, ruthlessness and has no mercy, especially when it comes to protecting Teru. For the witch Kumo this is a perfect opportunity. She can use the boy's "fears" against the very one who would help him, Ged.
After her mom's death, Casey pulls away from everyone in her life, including her emotionally distant dad. With help from a magic spell, she tries to bring her mother back from the dead; instead, Casey's words accidentally awaken one of her least favorite toys: a statuesque Barbie clone named Eve. Things get worse when Casey's dad develops a crush on his daughter's living doll.
As Halloweentown prepares to celebrate its 1,000th anniversary, Marnie Piper and her brother Dylan return to Witch University, where trouble is in session from the Sinister Sisters and from someone who's plotting to use Marnie's powers for evil.
Luca follows in his father's footsteps to rescue his mother from evil Ladja. Finding the heavenly hero who wields the Zenithian sword is his only hope.
A young wizard accidentally conjures a spell that puts her family in jeopardy.
Twins separated at birth, Camryn and Alex meet by chance for the first time on their 21st birthday and discover they're witches with the power to save their homeland of Coventry from the evil that threatens it. But when Camryn leaves Alex to face the darkness alone, will Coventry be doomed? Or will the sisters multiply their magic by standing together?
Following the death of his father, young Danny Madigan takes comfort in watching action movies featuring the indestructible Los Angeles cop Jack Slater. After being given a magic ticket by theater manager Nick, Danny is sucked into the screen and bonds with Slater. When evil fictional villain Benedict gets his hands on the ticket and enters the real world, Danny and Jack must follow and stop him.
The boy who wasn't supposed grow up—Peter Pan—does just that, becoming a soulless corporate lawyer whose workaholism could cost him his wife and kids. During his trip to see Granny Wendy in London, the vengeful Capt. Hook kidnaps Peter's kids and forces Peter to return to Neverland.
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.