Catastrophe, Inc.
Genre :
Runtime : 12M
Director : Alissa Knight
Synopsis
A bank is hacked and the Security Operations Center manager goes back in time to change a critical decision he made that could change the course of a future breach that has taken down the entire bank.
Set in the 22nd century, The Matrix tells the story of a computer hacker who joins a group of underground insurgents fighting the vast and powerful computers who now rule the earth.
When shadowy U.S. intelligence agents blackmail a reformed computer hacker and his eccentric team of security experts into stealing a code-breaking 'black box' from a Soviet-funded genius, they uncover a bigger conspiracy. Now, he and his 'sneakers' must save themselves and the world economy by retrieving the box from their blackmailers.
Along with his new friends, a teenager who was arrested by the US Secret Service and banned from using a computer for writing a computer virus discovers a plot by a nefarious hacker, but they must use their computer skills to find the evidence while being pursued by the Secret Service and the evil computer genius behind the virus.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of "Stay Alive," an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as "The Blood Countess." The gamers don't know anything about the game other than they're not supposed to have it... and they're dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection -- they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to... stay alive.
When their computer hacker friend accidentally channels a mysterious wireless signal, a group of co-eds rally to stop a terrifying evil from taking over the world.
Mr. Takazawa, an elderly invalid who is cared for at his home by Haruko, a young nursing student, is chosen by the Japanese Ministry of Public Welfare to test the Z-001, a computerized hospital bed with robotic features that allegedly displays more efficiency and skills than any human nurse, but Haruko mistrusts a machine unable to consider human feelings.
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
The tale of a new breed of cultural insurgent: a punk genius who sparked a revolution and changed the face of human interaction for a generation, and perhaps forever.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
Mikael Blomkvist, publisher of Millennium magazine, has made his living exposing the crooked and corrupt practices of establishment Swedish figures. So when a young journalist approaches him with a meticulously researched thesis about sex trafficking in Sweden and those in high office who abuse underage girls, Blomkvist immediately throws himself into the investigation.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
John McClane is back and badder than ever, and this time he's working for Homeland Security. He calls on the services of a young hacker in his bid to stop a ring of Internet terrorists intent on taking control of America's computer infrastructure.
High School student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Defense Department's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
Aiming to defeat the Man of Steel, wealthy executive Ross Webster hires bumbling but brilliant Gus Gorman to develop synthetic kryptonite, which yields some unexpected psychological effects in the third installment of the 1980s Superman franchise. Between rekindling romance with his high school sweetheart and saving himself, Superman must contend with a powerful supercomputer.
Rogue agent Gabriel Shear is determined to get his mitts on $9 billion stashed in a secret Drug Enforcement Administration account. He wants the cash to fight terrorism, but lacks the computer skills necessary to hack into the government mainframe. Enter Stanley Jobson, a n'er-do-well encryption expert who can log into anything.
Straight from the creators of the groundbreaking Matrix trilogy, this collection of short animated films from the world's leading anime directors fuses computer graphics and Japanese anime to provide the background of the Matrix universe and the conflict between man and machines. The shorts include Final Flight of the Osiris, The Second Renaissance, Kid's Story, Program, World Record, Beyond, A Detective Story and Matriculated.
Industrious high school senior Vee Delmonico has had it with living life on the sidelines. When pressured by friends to join the popular online game Nerve, Vee decides to sign up for just one dare in what seems like harmless fun. But as she finds herself caught up in the thrill of the adrenaline-fueled competition partnered with a mysterious stranger, the game begins to take a sinister turn with increasingly dangerous acts, leading her into a high stakes finale that will determine her entire future.
Alex, an immigrant from Ukraine comes to Canada and becomes involved with an online criminal organization called Darkweb. What starts off as a way to help his parents financially, soon becomes a personal vendetta against the entire banking system, when his mother is fired from her job at the bank
High school senior Lily and her friends, Bex, Em and Sarah live in a haze of texts, posts, selfies and chats just like the rest of the world. So, when an anonymous hacker starts posting details from the private lives of everyone in their small town, the result is absolute madness leaving Lily and her friends questioning whether they'll live through the night.
After being enlisted to recover a dangerous computer program, hacker Lisbeth Salander and journalist Mikael Blomkvist find themselves caught in a web of spies, cybercriminals and corrupt government officials.