Le marsupilami dans la Pampa (2001)
Genre : Animation
Runtime : 0M
Director : Augusto Zanovello, Pierre Houde
Synopsis
As the conflict that began in Magical Girl Lyrical Nanoha: Reflection continues to escalate, Nanoha and her allies soon find out the troubled history between Iris and Yuri, which is related to the tragedy of Eltoria's "Planet Reclamation Committee".
Determined teen Din is longing to reconnect with his childhood best friend when he meets a wish-granting dragon who shows him the magic of possibilities.
Student Yuki has never seen one of the giant monsters she always hears about on the news and that threaten her city. But when she meets the lethargic Tetsu one day, things change suddenly. Because Tetsu moves around the houses with a creature called Cencoroll, which he can control with mind control and which can transform into a wide variety of objects. But not only Yuki is fascinated by Cencoroll: the boy Shu tries to take Cencoroll from Tetsu with the help of his own telepathy monster, whereupon the four engage in a bitter fight, in which Yuki also intervenes and the entire city is converted into a battle arena.
The words that Gold Roger, the King of the Pirates, uttered just before his death excited the masses and the world has entered a Great Pirate Era! There is a group of young pirates who are about to set sail on the Grand Line. Monkey D. Luffy, a rubber man. Roronoa Zoro aka “Pirate Hunter.” Usopp, a sniper. Sanji, a seafaring cook. And “Cat Burglar” Nami. They, the Straw Hats, all place a foot upon a barrel and make their vows before their next journey across the great ocean.
A decade after a tragic mistake, family man Chas and occult detective John Constantine set out to cure Chas’s daughter Trish from a mysterious supernatural coma. With the help of the mysterious Nightmare Nurse, the influential Queen of Angels, and brutal Aztec God Mictlantecuhtli, the pair just might have a chance at outsmarting the demon Beroul to save Trish’s soul. In a world of shadows and dark magic, not everything is what it seems, and there’s always a price to pay. The path to redemption is never easy, and if Constantine is to succeed, he must navigate through the dark urban underbelly of Los Angeles, outwit the most cunning spawns of hell, and come face to face with arch-nemesis Nergal – all while battling his own inner demons!
Wonder Woman tries to help a troubled young girl who has fallen in with a deadly organization known as Villainy, Inc.
A mysterious new villain known only as Hush uses a gallery of villains to destroy Batman's crime-fighting career as well as Bruce Wayne's personal life, which has been further complicated by a relationship with Selina Kyle/Catwoman.
The Justice League faces a powerful new threat — the Fatal Five! Superman, Batman and Wonder Woman seek answers as the time-traveling trio of Mano, Persuader and Tharok terrorize Metropolis in search of budding Green Lantern, Jessica Cruz. With her unwilling help, they aim to free remaining Fatal Five members Emerald Empress and Validus to carry out their sinister plan. But the Justice League has also discovered an ally from another time in the peculiar Star Boy — brimming with volatile power, could he be the key to thwarting the Fatal Five? An epic battle against ultimate evil awaits!
Two years after bringing peace to the galaxy, Steven Universe sees his past come back to haunt him in the form of a deranged Gem who wants to destroy the Earth.
A goofy stork mistakenly delivers a baby panda to the wrong door. A bear, a moose, a tiger and a rabbit set on an arduous but fun-filled adventure through the wilderness to return the panda to its rightful home.
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.
With its armies sweeping across the continent, the Empire seems unstoppable. After securing victory over the remnants of the Republic's army, the Empire's ultimate victory is finally within reach. However, dark clouds are gathering in the East. The communist-led Russy Federation is mustering troops on its western border, preparing to enter the war. Supported by a detachment of Allied volunteer magicians—among whom is Mary Sioux, the daughter of a soldier killed by Tanya—the Federation is determined to spread the communist creed and bring the Empire to its knees.
Meanwhile, Tanya and her battalion return to the imperial capital from the southern front. Upon their arrival, they are tasked with investigating troop movements on the border with the Federation. Any escalation of violence at this point may lead to new conflicts, plunging the world into a global war.
Will the Empire eventually emerge victorious from its struggle, or will it crumble in the face radically different ideologies?
The comedic modern-day quintet takes on their 2003 counterparts when villains from each of their worlds join forces to pit the two Titan teams against each other. They'll need to set aside their differences and work together to combat Trigon, Hexagon, Santa Claus (that's right, Santa!) and time itself in order to save the multiverse.
One day a young woman named Blanca is saved by Xuan, a snake catcher from a nearby village. She has lost her memory, and together they go on a journey to discover her real identity, developing deeper feelings for one another along the way. But as they learn more about her past, they uncover a darker plot of supernatural forces vying for power, with the fate of the world hanging in the balance.
A continuation of the epic adventure of plucky Riko and Reg who are joined by their new friend Nanachi. Together they descend into the Abyss' treacherous fifth layer, the Sea of Corpses, and encounter the mysterious Bondrewd, a legendary White Whistle whose shadow looms over Nanachi's troubled past. Bondrewd is ingratiatingly hospitable, but the brave adventurers know things are not always as they seem in the enigmatic Abyss.
After accepting an invitation from a mysterious trainer, Ash, Misty and Brock meet Mewtwo, an artificially created Pokémon who wants to do battle.
Like a love song to differences, Turu, the Wacky Hen tells the story of a creature who, due to her particular appearance, becomes the object of ridicule for the rest of the henhouse. Her wiry legs and featherless back don’t startle Isabel, an ex music teacher who picks her for being so special. Turuleca doesn’t lay eggs because her hidden talent is another: she talks, she sings and she dances, giving it her all. Turu, the Wacky Hen is a full-color, animated party that invites us to move our bodies to its musical numbers, making us sing verses that have the power to turn us into children once again, if only for a little while.
An epic journey, faithfully adapted to modern-day. Christian faces distractions, challenges, and perils at every turn of the way. But ends victorious, with helpful guides, as he stays on the narrow path to the distant Celestial City.
A peculiar girl transforms into a cat to catch her crush's attention. But before she realizes it, the line between human and animal starts to blur.
Suddenly finding herself in the never-before-seen Land of Luck, the unluckiest person in the world must unite with the magical creatures there to turn her luck around.