Thoughtcrimes (2003)
In a fight against crime, her mind is their most valuable weapon.
Genre : Action, Crime, Drama
Runtime : 1H 26M
Director : Breck Eisner
Synopsis
Freya McAllister suddenly starts hearing voices in her head on the night of her High School Prom. One night Dr Michael Welles arrives telling Freya that she isn't crazy but that her voices are the thoughts of everyone around her. He teaches her to turn her telepathic powers into a powerful gift. What he doesn't say is that he works for the National Security Agency...
What threads of history bind Manhattan's Ground Zero to those of Nagasaki and Hiroshima? Or connect sight to truth, games to war, or the silkworm to the drone? What does the United States hold to be the role of science in warfare? How has war historically been waged in Buddhist traditions? These are some of the topics addressed in Eyewar: 80 minutes of found footage which traces the development of the digital image from the maps of the second century to the screens of the twenty-first, and the uses of the field of cybernetics from Japan in the 1940s to Chile in the 1970s and Iraq in the 1990s.
In 2035, a year full of violence and criminal activity, a hard working businessman, Oscar, returns home to his AI robot installed house. To make sure he is able to defend himself from any potential threat, Oscar practices self defense on a fighting simulation each day after work. Unfortunately, one day, there is an unfortunate turn of events.
Follows Rim Chul Ryung heading back to South Korea in pursuit of a brutal and secret criminal organization. He teams up again with Kang Jin Tae, who volunteers to work with the North Korean in order to get back on the investigation team after a mistake landed him in the cyber crime department.
Marjaleena, Miss Finland's 2nd princess from decades ago, runs a bar on the Spanish sunny coast with her son Vili and her retired sidekick Mikko. Their carefree lives are cut short when the trio learns that Marjaleena's ex-husband Mato is about to be released from prison after a long sentence. Mato plans to retire to the sunshine coast to enjoy the spoils of robbery with his new lover and drive Marjaleena, Mikko and Vili out of their bar. But that's no good for the betrayed trio, who want their share of the millions.
Bunky Blum is picked on in school. His only peace comes during lunch hour, when he and his mentally ill Mother eat McDonalds and visit a talking train named Train. The 83 year-old train is now a caged monument in the center of a children's park. However, Bunky believes that the train will break out of its confines and save him from the bullies of the schoolyard. When Bunky realizes that the train is not magical, all hope is lost and Bunky has a moral melt down. In a fit of rage, Bunky punches a girl in a wheelchair. The unsympathetic move lands Bunky on the losing end of a full out brawl. Bunky's Mother witnesses the schoolyard violence and she erupts into her own fit of rage, which ultimately sends her back to the psych ward. In the end, Bunky is left without hope, without family and without security. He returns to the old train to make a final plea for vengeance. But Bunky's giant steal savior has not come for vengeance. Rather, it offers Bunky what he needs, a shush of peace.
A reporter must choose between helping expose the truth or accepting the world is ruled by a global network of ruthless insiders determined to wield power over all of mankind in a coming Dark State.
A man and a woman exploring their organic life in exchange for their pseudo-existence in a world that never exists.
The thrilling story of an elite group of Cuban spies sent undercover to the US in the 1990s. From their recruitment, training and eventual capture on US soil; this film peers into a secret world of false identities, love affairs and betrayal. Using never seen before footage from the Cuban Film Institute’s archive and first-hand testimony from the people at the heart of this story, Castro’s Spies gives a rare glimpse into the shadowy world of a spy – where the stakes are life and death.
A lone drifter suffering from partial memory loss accepts a job to look after a psychologically troubled woman in an abandoned house on an isolated island.
The fate of humanity lies in the hands of an average I.T. guy when he stumbles into the third act of a blood-and-thunder action film.
As he helps a young artist with her upcoming exhibition, the owner of a mannequin shop's deadly, suppressed desires come to the surface.
The story is about two explorers who invade a temple in the dark of a jungle. They find a mummy, remove its brain, and return to the mainland. The blood and fluid from the brain are used in black magic rituals that result in a series of bloody murders throughout the city… committed by the brain!
Cliff works as a narcotics investigator for the police and infiltrate a mafia gang. Soon it turns out that Cliff has bigger plans than just to bust bad guys.
A millionaire's brain is preserved after his death by a scientist and his two assistants, only to create a telepathic monster.
A burnt out detective follows the trail of a serial killer who sends him messages about the murders.
Some dastardly criminals have stolen some top secret plans and tattoo them on the back of a woman so she can sell them to the highest bidder in Lisbon. This woman plans to take the place of a 'Sidney Royce', a legitimate traveler going to Lisbon as a reporter. Crossed signals allows the real Sidney to reach Portugal first, where she is pursued by those trying to obtain the plans and US government agents trying to prevent the sale.
When a man's wife and family are murdered, he plots revenge only to find out that the killer is under Federal protection and he must exact his own form of justice.
A computer chip turns an FBI agent into a lethal weapon.
A prominent London psychologist seems to have taken his own life, causing stunned disbelief amongst his colleagues and patients. His teenage daughter refuses to believe it was suicide as this would go against all of the principles her father stood for, therefore she is convinced it was murder. She enlists the help of a former patient to try to get to the truth. However, the truth turns out to be both surprising and disturbing.
Two friends, Al and Max, decide to spend the weekend fishing, during which, amid an incomprehensible noise, a briefcase full of dollars suddenly appears at the end of Al's fishing line. A boss who has lost a million dollars can't calm down, and his two bodyguards have to find a case within 48 hours. In the pursuit of money, the bandits work out various scenarios, forcing Al and Max to participate in this whole nightmare – an attempt to rob a bank, participation in a drug deal.