Gangsta Granny (2013)
Genre : TV Movie, Comedy, Family
Runtime : 1H 0M
Director : Matt Lipsey
Synopsis
A young boy is bored spending time with his dull grandma until he discovers she's an international Jewel thief.
Young princess Anna of Arendelle dreams about finding true love at her sister Elsa’s coronation. Fate takes her on a dangerous journey in an attempt to end the eternal winter that has fallen over the kingdom. She's accompanied by ice delivery man Kristoff, his reindeer Sven, and snowman Olaf. On an adventure where she will find out what friendship, courage, family, and true love really means.
A follow up to the 2009 animated feature and adapted from the childrens' book by Julia Donaldson and Alex Scheffler. The Gruffalo's child explores the deep dark wood in search of the big bad mouse and meets the Snake, Owl and Fox in the process. She eventually finds the mouse, who manages to outwit her like the Gruffalo before!
It's summertime, and Greg Heffley is looking forward to playing video games and spending time with his friends. However, Greg's dad has other plans: He's decided that some father-son bonding time is in order. Desperate to prevent his dad from ruining summer vacation, Greg pretends he has a job at a ritzy country club. But Greg's plan backfires, leaving him in the middle of embarrassing mishaps and a camping trip gone wrong.
When The Man in the Yellow Hat befriends Curious George in the jungle, they set off on a non-stop, fun-filled journey through the wonders of the big city toward the warmth of true friendship.
When the young orphan boy James spills a magic bag of crocodile tongues, he finds himself in possession of a giant peach that flies him away to strange lands.
During a rainy day, and while their mother is out, Conrad and Sally, and their pet fish, are visited by the mischievous Cat in the Hat. Fun soon turns to mayhem, and the siblings must figure out how to rid themselves of the maniacal Cat.
In stifling Edwardian London, Wendy Darling mesmerizes her brothers every night with bedtime tales of swordplay, swashbuckling and the fearsome Captain Hook. But the children become the heroes of an even greater story, when Peter Pan flies into their nursery one night and leads them over moonlit rooftops through a galaxy of stars and to the lush jungles of Neverland.
Three generations of a French family open up about their sexual experiences and desires after young Romain is caught masturbating in his biology class.
A young Peruvian bear travels to London in search of a new home. Finding himself lost and alone at Paddington Station, he meets the kindly Brown family.
A young boy wins a tour through the most magnificent chocolate factory in the world, led by the world's most unusual candy maker.
Siblings Lucy, Edmund, Susan and Peter step through a magical wardrobe and find the land of Narnia. There, they discover a charming, once peaceful kingdom that has been plunged into eternal winter by the evil White Witch, Jadis. Aided by the wise and magnificent lion, Aslan, the children lead Narnia into a spectacular, climactic battle to be free of the Witch's glacial powers forever.
When eccentric candy man Willy Wonka promises a lifetime supply of sweets and a tour of his chocolate factory to five lucky kids, penniless Charlie Bucket seeks the golden ticket that will make him a winner.
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
Jesse Aarons trained all summer to become the fastest runner in school, so he's very upset when newcomer Leslie Burke outruns him and everyone else. Despite this and other differences, including that she's rich, he's poor, and she's a city girl, he's a country boy, the two become fast friends. Together, they create Terabithia, a land of monsters, trolls, ogres, and giants and rule as king and queen.
Wilbur the pig is scared of the end of the season, because he knows that come that time, he will end up on the dinner table. He hatches a plan with Charlotte, a spider that lives in his pen, to ensure that this will never happen.
Arthur is a spirited ten-year old whose parents are away looking for work, whose eccentric grandfather has been missing for several years, and who lives with his grandmother in a country house that, in two days, will be repossessed, torn down, and turned into a block of flats unless Arthur's grandfather returns to sign some papers and pay off the family debt. Arthur discovers that the key to success lies in his own descent into the land of the Minimoys, creatures no larger than a tooth, whom his grandfather helped relocate to their garden. Somewhere among them is hidden a pile of rubies, too. Can Arthur be of stout heart and save the day? Romance beckons as well, and a villain lurks.
A young boy named Luke and his grandmother go on vacation only to discover their hotel is hosting an international witch convention, where the Grand High Witch is unveiling her master plan to turn all children into mice. Will Luke fall victim to the witches' plot before he can stop them?
When his wealthy grandfather finally dies, Jason Stevens fully expects to benefit when it comes to the reading of the will. But instead of a sizable inheritance, Jason receives a test, a series of tasks he must complete before he can get any money.
Max imagines running away from his mom and sailing to a far-off land where large talking beasts—Ira, Carol, Douglas, the Bull, Judith and Alexander—crown him as their king, play rumpus, build forts and discover secret hideaways.
A nine-year-old boy gets a plastic Indian and a cupboard for his birthday and finds himself involved in adventure when the Indian comes to life and befriends him.