Horton Hears a Who! (1970)
Genre : Animation, Family
Runtime : 26M
Director : Ben Washam, Chuck Jones
Synopsis
In this story, Horton discovers there is a microscopic community of intelligent beings called the Who's living on a plant that only he can hear. Recognising the dangers they face, he resolves to keep them safe. However, the other animals around him think Horton has gone crazy thinking that there are such beings.
Once again, Bastian is transported to the world of Fantasia which he recently managed to save from destruction. However, the land is now being destroyed by an evil sorceress, Xayide, so he must join up with Atreyu and face the Emptiness once more.
Greg Heffley is headed for big things, but first he has to survive the scariest, most humiliating experience of any kid’s life – middle school! That won’t be easy, considering he’s surrounded by hairy-freckled morons, wedgie-loving bullies and a moldy slice of cheese with nuclear cooties!
A young boy must restore order when a group of bullies steal the magical book that acts as a portal between Earth and the imaginary world of Fantasia.
When eccentric candy man Willy Wonka promises a lifetime supply of sweets and a tour of his chocolate factory to five lucky kids, penniless Charlie Bucket seeks the golden ticket that will make him a winner.
A young boy named Luke and his grandmother go on vacation only to discover their hotel is hosting an international witch convention, where the Grand High Witch is unveiling her master plan to turn all children into mice. Will Luke fall victim to the witches' plot before he can stop them?
Once upon a time... in the far away kingdom of Dor... lived a brave and virtuous mouse with comically oversized ears who dreamt of becoming a knight. Banished from his home for having such lofty ambitions, Despereaux sets off on an amazing adventure with his good-hearted rat friend Roscuro, who leads him, at long last, on a very noble quest to rescue an endangered princess and save an entire kingdom from darkness.
During a rainy day, and while their mother is out, Conrad and Sally, and their pet fish, are visited by the mischievous Cat in the Hat. Fun soon turns to mayhem, and the siblings must figure out how to rid themselves of the maniacal Cat.
In stifling Edwardian London, Wendy Darling mesmerizes her brothers every night with bedtime tales of swordplay, swashbuckling and the fearsome Captain Hook. But the children become the heroes of an even greater story, when Peter Pan flies into their nursery one night and leads them over moonlit rooftops through a galaxy of stars and to the lush jungles of Neverland.
Some time after the Mousekewitz's have settled in America, they find that they are still having problems with the threat of cats. That makes them eager to try another home out in the west, where they are promised that mice and cats live in peace. Unfortunately, the one making this claim is an oily con artist named Cat R. Waul who is intent on his own sinister plan.
A lonely boy discovers a mysterious egg that hatches a sea creature of Scottish legend.
14-year-old Arrietty and the rest of the Clock family live in peaceful anonymity as they make their own home from items "borrowed" from the house's human inhabitants. However, life changes for the Clocks when a human boy discovers Arrietty.
When Martians suddenly abduct his mom, mischievous Milo rushes to the rescue and discovers why all moms are so special.
Wimpy Greg Heffley, now in seventh grade, thinks he has it all together. He has mastered middle school and gotten rid of the Cheese Touch. However, Greg's older brother, Rodrick, is itching to cut him down to size. He gets the perfect opportunity when their mother tries to force the boys to bond. Rodrick may be Greg's chief tormentor, but he feels his constant pranks are just what his little brother needs to prepare him for life's hard knocks.
Rising executive Tim Conrad works for a boss who hosts a monthly dinner in which the guest who brings the biggest buffoon gets a career-boost. Tim plans on not attending until he meets Barry, a man who builds dioramas using stuffed mice. Barry's blundering but good intentions send Tim's life into a downward spiral, threatening a major business deal and possibly scuttling Tim's engagement to his fiancee.
Siblings Lucy, Edmund, Susan and Peter step through a magical wardrobe and find the land of Narnia. There, they discover a charming, once peaceful kingdom that has been plunged into eternal winter by the evil White Witch, Jadis. Aided by the wise and magnificent lion, Aslan, the children lead Narnia into a spectacular, climactic battle to be free of the Witch's glacial powers forever.
The Egyptian Queen Cleopatra bets against the Roman Emperor, Julius Caesar, that her people are still great, even if the times of the Pharaohs has long passed. She vows (against all logic) to build a new palace for Caesar within three months. Since all her architects are either busy otherwise or too conservative in style, this ambivalent honor falls to Edifis. He is to build the palace and be covered in gold or, if not, his fate is to be eaten by crocodiles. Edifis calls upon an old friend to help him out: The fabulous Druid Getafix from Gaul, who brews a fantastic potion that gives supernatural strength. In order to help and protect the old Druid, Asterix and Obelix accompany him on his journey to Egypt. When Julius Caesar gets wind of the project succeeding, he has the building site attacked by his troops in order to win the bet and not lose face. But just like the local pirates, he hasn't counted on Asterix and Obelix.
Alexander, the King of Macedonia, leads his legions against the giant Persian Empire. After defeating the Persians, he leads his army across the then known world, venturing farther than any westerner had ever gone, all the way to India.
Remy, a resident of Paris, appreciates good food and has quite a sophisticated palate. He would love to become a chef so he can create and enjoy culinary masterpieces to his heart's delight. The only problem is, Remy is a rat. When he winds up in the sewer beneath one of Paris' finest restaurants, the rodent gourmet finds himself ideally placed to realize his dream.
One year after their incredible adventures in the Lion, the Witch and the Wardrobe, Peter, Edmund, Lucy and Susan Pevensie return to Narnia to aid a young prince whose life has been threatened by the evil King Miraz. Now, with the help of a colorful cast of new characters, including Trufflehunter the badger and Nikabrik the dwarf, the Pevensie clan embarks on an incredible quest to ensure that Narnia is returned to its rightful heir.