Follow That Goblin (1992)
Genre : Animation, Comedy, Family
Runtime : 28M
Writer : Ruth Ebenstein
Synopsis
A singing, dancing and rapping extravaganza erupts when Scott and his sister Abby tour the haunted house on Halloween night. The two are trapped in the murky mansion when they stop to help Herbert the Goblin, a hapless haunt who's lost the will to frighten. He teaches the monsters how to be truly scary and save the house
After 300 years of slumber, three sister witches are accidentally resurrected in Salem on Halloween night, and it is up to three kids and their newfound feline friend to put an end to the witches' reign of terror once and for all.
Just one enchanted jewel stands between earth and an army of evil spirits led by the devious ghoul, Phears. With the help of his new girlfriend and ghost pals, Max Doyle races to find the crystal and save the world.
Madea winds up in the middle of mayhem when she spends a hilarious, haunted Halloween fending off killers, paranormal poltergeists, ghosts, ghouls, and zombies while keeping a watchful eye on a group of misbehaving teens.
A group of high-school kids set out to play a Halloween prank at an abandoned house, but once they enter they become victims of a demonic witch who has set her wrath upon them.
As Halloweentown prepares to celebrate its 1,000th anniversary, Marnie Piper and her brother Dylan return to Witch University, where trouble is in session from the Sinister Sisters and from someone who's plotting to use Marnie's powers for evil.
Casper is a kind young ghost who peacefully haunts a mansion in Maine. When specialist James Harvey arrives to communicate with Casper and his fellow spirits, he brings along his teenage daughter, Kat. Casper quickly falls in love with Kat, but their budding relationship is complicated not only by his transparent state, but also by his troublemaking apparition uncles and their mischievous antics.
Wallace and Gromit open a bakery, accidentally getting tied up with a murder mystery in the process. But when Wallace falls in love, Gromit is left to solve the case by himself.
Wallace rents out Gromit's former bedroom to a penguin, who takes up an interest in the techno pants created by Wallace. However, Gromit later learns that the penguin is a wanted criminal.
When ten-year-old Lewis is suddenly orphaned, he is sent to live with his Uncle Jonathan in a creaky (and creepy) old mansion with a mysterious ticking noise that emanates from the walls. Upon discovering that his uncle is a warlock, Lewis begins learning magic, but when he rebelliously resurrects an evil warlock he must find the secret of the house and save the world from destruction.
Vampire Barnabas Collins is inadvertently freed from his tomb and emerges into the very changed world of 1972. He returns to Collinwood Manor to find that his once-grand estate and family have fallen into ruin.
When Shaun decides to take the day off and have some fun, he gets a little more action than he bargained for. A mix up with the Farmer, a caravan and a very steep hill lead them all to the Big City and it's up to Shaun and the flock to return everyone safely to the green grass of home.
Cheese-loving eccentric Wallace and his cunning canine pal, Gromit, investigate a mystery in Nick Park's animated adventure, in which the lovable inventor and his intrepid pup run a business ridding the town of garden pests. Using only humane methods that turn their home into a halfway house for evicted vermin, the pair stumble upon a mystery involving a voracious vegetarian monster that threatens to ruin the annual veggie-growing contest.
Workaholic Jim Evers and his wife/business partner Sara get a call one night from a mansion owner, Edward Gracey, who wants to sell his house. Once the Evers family arrive at the mansion, a torrential thunderstorm of mysterious origin strands them with the brooding, eccentric Gracey, his mysterious butler, and a variety of residents both seen and unseen.
40 years after the first haunting at Eel Marsh House, a group of children evacuated from WWII London arrive, awakening the house's darkest inhabitant.
The screams of the children echo throughout the night as a violent reminder of a demon of the past. La Llorona, a paranormal force has returned and seeks the blood of the innocent, proving that the legend is real.
The haunted Lambert family seeks to uncover the mysterious childhood secret that has left them dangerously connected to the spirit world.
In the aftermath of a family tragedy, an aspiring author is torn between love for her childhood friend and the temptation of a mysterious outsider. Trying to escape the ghosts of her past, she is swept away to a house that breathes, bleeds… and remembers.
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George Lutz and his wife Kathleen move into their Long Island dream house with their children only for their lives to be turned into a hellish nightmare. The legacy of a murder committed in the house gradually affects the family and a priest is brought in to try and exorcise the demonic presence from their home.
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