What, Who, How (1957)
Genre : Animation
Runtime : 8M
Director : Stan VanDerBeek
Synopsis
An animated short film from Stan Vanderbeek.
Join Barbie in a colourful, modern-day fairytale filled with fashion, friends and fun! Barbie and her dog Sequin jet off to visit her Aunt's amazing fashion house in Paris, and much to her surprise it's about to be shut down forever. After she discovers three enchanting Flairies with sparkle-magic powers, Barbie comes up with a brilliant idea to save the business. She even inspires Alice, a shy fashion designer, and together they create a dazzling runway fashion show. Barbie shows that magic happens when you believe in yourself.
When Rango, a lost family pet, accidentally winds up in the gritty, gun-slinging town of Dirt, the less-than-courageous lizard suddenly finds he stands out. Welcomed as the last hope the town has been waiting for, new Sheriff Rango is forced to play his new role to the hilt.
Captured by smugglers when he was just a hatchling, a macaw named Blu never learned to fly and lives a happily domesticated life in Minnesota with his human friend, Linda. Blu is thought to be the last of his kind, but when word comes that Jewel, a lone female, lives in Rio de Janeiro, Blu and Linda go to meet her. Animal smugglers kidnap Blu and Jewel, but the pair soon escape and begin a perilous adventure back to freedom -- and Linda.
The year is 1939 - it was then that the Neuroi appeared. Nobody knows where they came from or what their ultimate agenda is, but the fact remains that their attacks drove people out of their towns and cities. In order to take arms against them, humanity develops a new anti-Neuroi weapon called the "Striker Unit." Using the power of magic to fight against the monsters, this new device enhances and amplifies the power of female magic-wielders. To use this device, young witches from all over the world have been brought together to form an elite task force unit called the 501st Joint Fighter Wing, commonly known as the "Strike Witches."
During a summer stay on the mainland, Tinker Bell is accidentally discovered while investigating a little girl's fairy house. As the other fairies, led by the brash Vidia, launch a daring rescue in the middle of a fierce storm, Tink develops a special bond with the lonely, little girl.
Batman discovers a mysterious teen-aged girl with superhuman powers and a connection to Superman. When the girl comes to the attention of Darkseid, the evil overlord of Apokolips, events take a decidedly dangerous turn.
Half retelling of the original Frontier series, half new story. Conspiracies arise within the Frontier government when Sheryl Nome arrives to the colonial fleet for her concert and is soon marked as a spy for Galaxy while childhood friends, Alto Saotome and Ranka Lee both try to achieve their dreams as the battle between Frontier and the Vajra draws closer.
When Giratina is discovered to be able to create parallel dimensions, it's up to Ash and his friends to stop a mysterious stranger from using its powers for evil.
Comet longs to be taken seriously as a full-fledged space chimp. He journeys to the fantastical Planet Malgor and bonds with the adorable alien Kilowatt, living out his ultimate fantasy. However, it's time for Comet to prove himself when the feared alien ruler Zartog takes over Mission Control! Comet must show he has the right stuff, and join fellow chimps Ham, Luna and Titan, to save the day.
Susan Murphy (a.k.a. Ginormica) and the Monsters are now working with the US government as special ops. So when an alien presence is detected in Susan's hometown of Modesto, California -- right before Halloween -- the team is dispatched to investigate. Everything appears normal, right down to the jack-o-lanterns peering out from every doorstep and windowsill. But when Halloween arrives, those innocent-looking carved pumpkins reveal themselves for what they really are mutant aliens. The altered pumpkins then start to implement their fiendish plan to take over Earth. The Monsters are there to combat the mutant gourds and try to smash their wicked scheme!
Nobita has changed the real world to a world of magic using the "Moshimo Box" in admiration of magic. One day, Nobita meets Chaplain Mangetsu, a magic researcher, and his daughter Miyoko. Nobita learns from them that the Great Satan of the Devildom Star is scheming to invade the Earth. The Chaplain tries to find a way out using ancient books, however, the Devildom Star rapidly approaches the Earth by the minute, causing earthquakes and abnormal weather conditions. Nobita, along with his friends, Doraemon, Shizuka, Suneo, Gaian and Dorami, together with Miyoko, storm into the Devildom Star, just like the "Legendary Seven Heroes" in an ancient book in order to confront the Great Satan and peace returns to the world of magic.
After losing her parents, young flower selling Midori is put up by a fairground group. She is abused and forced to slavery, until the arrival of an enigmatic magician of short stature, who gives her hope for a better future.
14-year-old Arrietty and the rest of the Clock family live in peaceful anonymity as they make their own home from items "borrowed" from the house's human inhabitants. However, life changes for the Clocks when a human boy discovers Arrietty.
As Alvin struggles with nightmares involving werewolves, the school play of Jekyll & Hyde is in jeopardy when the lead, Alvin, is suspended. In an attempt to boost his confidence, the drama teacher suggests Theodore, who's suddenly going through some canine changes.
Shrek challenges Donkey, Puss in Boots and his other fairy tale character friends to spend the night in Lord Farquaad's haunted castle, telling scary stories to see who can resist becoming scared and stay the longest.
The film follows Hiccup and his young fellows accompanying their mentor, Gobber, on a quest to kill the legendary Boneknapper Dragon. An extra that accompanies the film "How to Train Your Dragon".
Blending lively music and brilliant animation, this sequel to the original 'Fantasia' restores 'The Sorcerer's Apprentice' and adds seven new shorts.
A sea turtle who was hatched in 1959 spends the next 50 years traveling the world while it is being changed by global warming. Born on a Baja, California beach in 1959, new hatchling Sammy must do what his fellow newborn sea turtles are doing: race across the beach to the ocean before they are captured by a seagull or crab. Thus begins Sammy's incredible fifty-year ocean journey. Along the way he meets his best friend, a fellow turtle named Ray, and overcomes obstacles both natural and man-made while trying to fulfill his dream of travelling around the world. Throughout his voyage, Sammy never forgets about Shelly - the turtle he saved on his first day and loves passionately from afar.
A mysterious virus, nicknamed Medusa, is spreading around Japan, turning its victims into stone. Given the impossibility of finding an immediate cure, the government opts for cryopreserving a select group of patients until they come up with a solution. Kasumi, one of the chosen ones, has been asleep for years and her awakening, more than a bed of roses, is a bed of thorns, and happens in the midst of total chaos where monstrous creatures lie in wait all around.