Zmartwychwstanie Offlanda (1969)
Genre : Fantasy, TV Movie
Runtime : 27M
Director : Jerzy Zarzycki
Writer : Zdzisław Skowroński
Synopsis
A year after his death, the young artist returns to the world of the living.
Jubei is a masterless ninja who travels the land alone, lending his services to those with gold—or a worthy cause. His fearsome abilities have served him well, but a plot to overthrow the government threatens to end his wandering ways—and possibly his life.
It is 300 years into the future. Earth's environment had been devastated by mankind's own foolish plans and humankind is beleaguered by the sentient forests which they have awoken. The world balance is tipped when a young boy named Agito stumbles across a machine that glowed in a strange blue hue inside a forbidden sanctuary.
On the mystical island of Themyscira, a proud and fierce warrior race of Amazons have raised a daughter of untold beauty, grace and strength: Princess Diana. When an Army fighter pilot, Steve Trevor, crash-lands on the island, the rebellious and headstrong Diana defies Amazonian law by accompanying Trevor back to civilization.
Young Haru rescues a cat from being run over, but soon learns it's no ordinary feline; it happens to be the Prince of the Cats.
When her nation is invaded, a young princess is taken into the Princess Protection Program. She is relocated to Louisiana, where she stays with a covert agent and his tomboyish daughter, and must learn how to behave like an ordinary teenager.
When God loses faith in humankind, he sends his legion of angels to bring on the Apocalypse. Humanity's only hope for survival lies in a group of strangers trapped in an out-of-the-way, desert diner with the Archangel Michael.
Gamera escapes from his rocket enclosure and makes his way back to Earth as a giant opal from New Guinea is brought back to Japan. The opal is discovered to have been an egg that births a new monster called Barugon. The creature attacks the city of Osaka by emitting a destructive rainbow ray from his back, along with a freezing spray capable of incapacitating Gamera.
Max imagines running away from his mom and sailing to a far-off land where large talking beasts—Ira, Carol, Douglas, the Bull, Judith and Alexander—crown him as their king, play rumpus, build forts and discover secret hideaways.
When her father enlists to fight for the British in WWI, young Sara Crewe goes to New York to attend the same boarding school her late mother attended. She soon clashes with the severe headmistress, Miss Minchin, who attempts to stifle Sara's creativity and sense of self-worth.
There once was a pirate known as the Great Gold Pirate Woonan, who obtained almost one-third of the world's gold. Over the course of a few years, the pirate's existence faded, and a legend grew that he disappeared with his gold to a remote island, an island pirates continue to search for. Aboard the Going Merry, Luffy and his crew, starved and reckless, are robbed of their treasure. In an attempt to get it back, they wreck the getaway ship, guided by a young boy named Tobio, who's a captured part of El Drago's pirate crew. El Drago's love for gold has driven him to look for Woonan's island, and thanks to Woonan's treasure map, he finds it. During this time, Luffy's crew have been split up, and despite their own circumstances, they must find a way to stop El Drago from obtaining Woonan's gold.
When mischievous teenaged cousins Bo and Luke Duke are arrested, both boys are paroled to the care of their Uncle Jesse in Hazzard, sentenced to a summer of hard work. It's not long before the Duke boys learn of Boss Hogg's plans to foreclose on Uncle Jesse's farm. Together, with help from their cousin Daisy, Bo and Luke vow to save the family's property and its storied history of producing the best moonshine in all of Hazzard.
A team of trained secret agent animals, guinea pigs Darwin, Hurley, Juarez, Blaster, mole Speckles, and fly Mooch takes on a mission for the US government to stop evil Leonard Saber, who plans to destroy the world with household appliances. But the government shuts them down and they are sentenced to a pet shop. Can they escape to defeat the villain and save the world?
In the 22nd century, a paraplegic Marine is dispatched to the moon Pandora on a unique mission, but becomes torn between following orders and protecting an alien civilization.
Gotham City is terrorized not only by recent escapees Joker and Penguin, but by the original creature of the night, Dracula! Can Batman stop the ruthless vampire before he turns everyone in the city, including The Caped Crusader, Joker and Penguin, into his mindless minions?
Seduced into the decadent world of Lord Henry Wotton, handsome young aristocrat Dorian Gray becomes obsessed with maintaining his youthful appearance, and commissions a special portrait that will weather the winds of time while he remains forever young. When Gray's obsession spirals out of control, his desperate attempts to safeguard his secret turn his once-privileged life into a living hell.
After his impetuous musician girlfriend, Samantha, dies in an accident shortly after they had a fight (and nearly broke up), a grief-stricken British businessman, Ian Wyndham, living in London gets a chance to relive the day all over again, in the hope of changing the events that led up to her getting killed.
Rocky and Bullwinkle have been living off the finances made from the reruns of their cartoon show. Boris and Natasha somehow manage to crossover into reality and team up with Fearless Leader, an evil criminal turned media mogul with some evil plans up his sleeve. Rocky and Bullwinkle must stop the three of them before they wreak havoc.
In this animated tale, a tiny village is destroyed by a surging glacier, which serves as the deadly domain for the evil Ice Lord, Nekron. The only survivor is a young warrior, Larn, who vows to avenge this act of destruction. The evil continues, however, as Nekron's palace of ice heads straight towards Fire Keep, the great fortress ruled by the good King Jarol. When Jarol's beautiful daughter, Teegra, is abducted by Nekron's sub-human ape-like creatures, Larn begins a daring search for her. What results is a tense battle between good and evil, surrounded by the mystical elements of the ancient past.
A young boy is scared of the monster under his bed. He asks his 6th grade brother to swap rooms for the night as a bet that the monster really exists. Soon the brother becomes friends with the monster and discovers a whole new world of fun and games under his bed where pulling pranks on kids and other monsters is the main attraction.
Tyler knows a lot about accidents. So much so, he is scared to do anything that might endanger him, like riding his bike, or climbing into his treehouse. While in an old library, he is mystically transported into the unknown world of books, and he has to try and get home again.