Code 2600 (2011)
Genre : Documentary
Runtime : 1H 22M
Director : Jeremy Zerechak
Synopsis
CODE 2600 documents the rise of the Information Technology Age as told through the events and people who helped build and manipulate it.
After being enlisted to recover a dangerous computer program, hacker Lisbeth Salander and journalist Mikael Blomkvist find themselves caught in a web of spies, cybercriminals and corrupt government officials.
This English-language adaptation of the Swedish novel by Stieg Larsson follows a disgraced journalist, Mikael Blomkvist, as he investigates the disappearance of a weary patriarch's niece from 40 years ago. He is aided by the pierced, tattooed, punk computer hacker named Lisbeth Salander. As they work together in the investigation, Blomkvist and Salander uncover immense corruption beyond anything they have ever imagined.
Nicholas Hathaway, a furloughed convict, and his American and Chinese partners hunt a high-level cybercrime network from Chicago to Los Angeles to Hong Kong to Jakarta. As Hathaway closes in, the stakes become personal as he discovers that the attack on a Chinese nuclear power plant was just the beginning.
Benjamin, a young German computer whiz, is invited to join a subversive hacker group that wants to be noticed on the world's stage.
Swedish thriller based on Stieg Larsson's novel about a male journalist and a young female hacker. In the opening of the movie, Mikael Blomkvist, a middle-aged publisher for the magazine Millennium, loses a libel case brought by corrupt Swedish industrialist Hans-Erik Wennerström. Nevertheless, he is hired by Henrik Vanger in order to solve a cold case, the disappearance of Vanger's niece
A computer programmer's dream job at a hot Portland-based firm turns nightmarish when he discovers his boss has a secret and ruthless means of dispatching anti-trust problems.
After taking a bullet to the head, Salander is under close supervision in a hospital and is set to face trial for attempted murder on her eventual release. With the help of journalist Mikael Blomkvist and his researchers at Millennium magazine, Salander must prove her innocence. In doing this she plays against powerful enemies and her own past.
In 1981, Wau Holland and other hackers established the Hamburg based Chaos Computer Club (CCC). The idiosyncratic freethinkers were inspired by Californian technology visionaries and committed themselves to hacker ethics. All information must be free. Use public data, protect private data. But not everyone followed the rules. Computer technology was still in its infancy and the emerging Internet became a projection screen for social utopias. What has become of them? The story of the German hackers, told by the protagonists themselves in a montage of found video and audio material.
Mikael Blomkvist, publisher of Millennium magazine, has made his living exposing the crooked and corrupt practices of establishment Swedish figures. So when a young journalist approaches him with a meticulously researched thesis about sex trafficking in Sweden and those in high office who abuse underage girls, Blomkvist immediately throws himself into the investigation.
Along with his new friends, a teenager who was arrested by the US Secret Service and banned from using a computer for writing a computer virus discovers a plot by a nefarious hacker, but they must use their computer skills to find the evidence while being pursued by the Secret Service and the evil computer genius behind the virus.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of "Stay Alive," an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as "The Blood Countess." The gamers don't know anything about the game other than they're not supposed to have it... and they're dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection -- they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to... stay alive.
A young agent is tasked with investigating a tangled web of corruption and fraud in New York.
Alex, an immigrant from Ukraine comes to Canada and becomes involved with an online criminal organization called Darkweb. What starts off as a way to help his parents financially, soon becomes a personal vendetta against the entire banking system, when his mother is fired from her job at the bank
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
A student tries to fix a problem he accidentally caused in OZ, a digital world, while pretending to be the fiancé of his friend at her grandmother's 90th birthday.
When a 20-something finds a cache of hidden files on his new laptop, he and his friends are unwittingly thrust into the depths of the dark web. They soon discover someone has been watching their every move and will go to unimaginable lengths to protect the dark web.
The tale of a new breed of cultural insurgent: a punk genius who sparked a revolution and changed the face of human interaction for a generation, and perhaps forever.
Takes us inside the world of Anonymous, the radical "hacktivist" collective that has redefined civil disobedience for the digital age. The film explores early hacktivist groups like Cult of the Dead Cow and Electronic Disturbance Theater, then moves to Anonymous' raucous beginnings on the website 4chan. Through interviews with current members, people recently returned from prison or facing trial, writers, academics, activists and major players in various "raids," the documentary traces Anonymous’ evolution from merry pranksters to a full-blown movement with a global reach, the most transformative civil disobedience of our time.
Mike Regan is a successful, self-made man who has it all: a gorgeous wife, a beautiful teenage daughter and a sleek, state-of-the-art “smart home”. But he soon finds himself in a deadly, high-stakes game of cat-and-mouse when his I.T. consultant, Ed, starts using his skills to stalk Mike’s daughter and endanger his family, his business, and his life. In a world where there is no privacy, and personal secrets can go viral by the click of a mouse, Mike needs to rely on his old connections to defeat a new kind of nemesis.
A paraplegic computer engineer that moves in a wheelchair and works in his basement starts hearing noises and voices of bank-robbers.