Director
In Donald Duck’s Christmas Favorites you’ll be treated to some of the best and most hilarious cartoon shorts from the days when Walt Disney himself added his magical touch to each film. The full effect of his presence can be felt in these sparkling gems that for generations have brought joy and laughter to kids and families everywhere. Want to find out how a real snow ball fight is done? Discover how to replace snow with popcorn? Learn how an alpine expedition should not be done? You’ll get all the answers you need in this collection of Donald Duck’s Christmas Favorites – a delightful winter collection from all of us to all of you. Features: Hockey Champ (1939), Snow fight (1942), Rescue dog (1947), Chip an' Dale (1947), Winter storage (1949), Toy Tinkers (1949), Corn Chips (1951), On ice (1935), Alpine climbers (1936), The art of skiing (1941)
Director
Lamp Shop Owner (voice) (archive footage)
A look at the first years of Pixar Animation Studios - from the success of "Toy Story" and Pixar's promotion of talented people, to the building of its East Bay campus, the company's relationship with Disney, and its remarkable initial string of eight hits. The contributions of John Lasseter, Ed Catmull and Steve Jobs are profiled. The decline of two-dimensional animation is chronicled as three-dimensional animation rises. Hard work and creativity seem to share the screen in equal proportions.
Director
A special yuletide collection of classic moments with Mickey Mouse, Donald Duck, Goofy, Chip 'n' Dale, Cruella De Vil and many other Disney favourites. The movie contains: Mickey's Mixed Nuts (2000), A Christmas Cruella (1997), Snow Place To Hide (1996) and of course the ever so funny classic, Toy Tinkers (1949) starring Chip and Dale in a battle against Donald.
Director
'Tis the season for fun, fun, fun as Mickey and pals celebrate the holidays in these classic animated stories! Mickey and Pluto reap the rewards of "Mickey's Good Deed" and discover the gift of friendship is the best gift of all. In "Toy Tinkers," Donald and those rascally chipmunks Chip 'n' Dale battle over a huge spread of holiday treats using all the toys around the Christmas tree. Seven hilarious and heartwarming stories are included in this classic collection -- there's something for everyone!
Director
The most mischievous characters to ever come out of Disney studios, Chip ‘N’ Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their adventures that will have you and your family laughing again and again. Donald Duck goes nuts when he finds himself "Out On A Limb" as he tries to prune Chip ‘N’ Dale’s tree home! In "Corn Chips", Donald convinces them to shovel his snowy sidewalk but ends up shovelling popcorn! Next, it’s Christmas and Chip ‘N’ Dale fight with Donald over the goodies under his tree in "Toy Tinkers". Guess who invite themselves over for Donald’s pancakes in "Three For Breakfast"?
Director
The most mischievous characters to ever come out of Disney studios, Chip 'N' Dale are cute, cuddly and always in the centre of trouble. Here is a special collection of their Adventures that will have you and your family laughing again and again. It's double trouble in 'Chip 'N' Dale Go Nuts' when Donald tries to chop down their house for firewood, along with their supply of nuts. Then Chip 'N' Dale make themselves at home in Donald's train set in 'Out Of Scale'. It's romantic mayhem when Chip 'N' Dale like the same girl in 'Two Chips And A Miss'. In 'Food For Feudin", Pluto wants to hide his bones in the same tree where Chip 'N' Dale store their acorns.
Director
Donald, the world's most loveable duck from Walt Disney gets a DVD all about his web-footed, quacking white-feathered silly self. He's irritated by a bee in "The Inferior Decorator," and he gets to show off his dance moves with a lady-friend in "Mr Duck Steps Out." A funny and duck-filled cartoon compilation.
Director
This generous collection includes 46 of the 48 shorts that starred Goofy between 1939 and 1961 (but none of the great Mickey-Donald-Goofy films from the mid-'30s). The "How to Ride a Horse" sequence in The Reluctant Dragon (1941) set the pattern for many of these cartoons. An elegant narrator (artist John Ployardt) explains a sport that Goofy attempts to demonstrate. The character that animator Art Babbitt described in a 1935 lecture (quoted in the DVD bonus material) as an easygoing dimbulb gave way to an enthusiastic but spectacularly maladroit figure. One of the funniest entries in the series, "Hockey Homicide," contains several studio in-jokes: dueling stars Icebox Bertino and Fearless Ferguson, and referee Clean-Game Kinney are named for artists Al Bertino, Norm Ferguson, and director Jack Kinney.
Director
The villains from the popular animated Disney films are gathered at the House of Mouse with plans to take over. Soon, the villains take over the house and kick out Mickey, Donald and Goofy. It's all up to Mickey and his friends to overthrow evil and return the House of Mouse to normal--or as close to normal as it gets.
Director
Director
Director
Contains: "Donald's Cousin Gus" (1939), "The Riveter" (1940), "The Autograph Hound" (1939), "A Good Time for a Dime" (1941), "Donald's Tire Trouble" (1943), "Drip Dippy Donald" (1948), "The New Neighbor" (1953)
Director
Contains: "Mr. Duck Steps Out" (1940), "Cured Duck" (1945), "Dumb Bell of the Yukon" (1946), "Sleepy Time Donald" (1947), "Donald's Dilemma" (1947), "Donald's Dream Voice" (1948), "Crazy Over Daisy" (1950).
Director
Includes: "The Wise Little Hen," "Donald and Pluto," "Don Donald," "Donald's Nephews," "Donald's Double Trouble," "Rugged Bear"
Director
An assortment of classic Disney cartoons blended into a complete movie featurette. Features "Two Chips and a Miss," "Chicken in the Rough," "Donald Applecore," "Chips Ahoy," "Up a Tree," and "The Lone Chipmunk"
Lamp Shop Owner
John Lasseter’s 1979 student film.
Director
Doc, while watching Champ work out with the punching bag, accidentally drops a hammer on Champ's toe, causing him to howl and hop about in a crazy beatnik dance, holding his foot. A beatnik coffee house owner is impressed and signs them up to entertain at his swinging club. Doc stages concerts for the talented but pain-ridden pooch. Doc, at the piano, rehearses Champ with great success, making several teenage cats swoon. Opening night at "The Hungry Me" pad is also a great success- their act creating enthuasiastic finger-snapping by the beatniks. The two become famous as Champ does a great beat presentation after Doc's piano intro and after being hit on the foot!
Director
At the carnival, Champ is persuaded to enter a boxing attraction with "The Australian Bounder", a fighting kangaroo. The winner receives $500.00 if he can stay 4 rounds with the animal. Doc and Champ are pleased to accept but the kangaroo and its manager don't exactly fight fair. To help Champ win, Doc comes up with a variety of schemes such as convincing the kangaroo that Champ is a mother with child, then that Champ has the measles, and, in the final round, by putting Champ on a unicycle so he can outrun his foe.
Director
Bessie Beary complains she is tired of always having to do the housework. Charlie offers to take care of things while she goes to the beauty parlor. Bessie, with good reason, does not trust Charlie and advises Goose to keep an eye out. Sure enough, Charlie does his chores as sloppily as possible leaving Goose to head over to the beauty parlor to tattle to Bessie who berates Charlie over the phone. Charlie soon discovers what a snitch Goose is and tries to "close that big beak".
Director
Gabby Gator lives in the Okeedokee Swamp. Wally's watching one of those "cook" shows on TV about how to prepare a bird for dinner. Gabby's starving so bad that he licks the TV screen, but that doesn't help. He sends a telegram to Woody: his country needs him. Woody needs to try out the new "Atlas (But Not Least) Space Rocket." Woody arrives, suitcase in hand, ready for anything- except being an alligator's dinner...
Director
Chilly Willy's on a wharf fishing, using his accordion as a sea bag. As he catches a fish, he puts it in the sea bag.
Director
The first in a series of "Beary Family" cartoons, Walter Lantz's last original cartoon series. Bessie Beary, wife of Charlie Beary, introduces us to the family which also includes son, Junior, daughter, Suzy, and pet, Goose, which, as Bessie explains, does not get along with Charlie. The story which unfolds explains why. It was Suzy's birthday and Charlie went to get a goose for her birthday supper. Unfortunately, Suzy thought the goose was intended as a pet and untied it leaving Charlie at its mercy. Goose settles into the family unit although Charlie declares, "Someday I'm gonna cook that goose!"
Director
Doc, the freeloading cat, is painting a portrait of a ballet dancer using as a model homely, punch-drunk bulldog Champ, wearing an abbreviated skirt. Two alley cats, looking over a fence, see Champ in his attire and begin razzing him. Champ does a slow turn and starts after the cats and, in no time, the studio is a shambles. Doc sees an announcement of a dog show, the winner of which receives a $50,000 prize and a banquet. Desperately in need of money, Doc gets the idea of entering Champ in the upcoming show and begins grooming him. Doc gives Champ a bath, lessons in proper speech, walking with books balanced on head, and the proper attire.
Director
It's alligator hibernation season in the Everglades, but Gabby Gator is wide awake and eager to have Woody for dinner.
Director
Smedley is guarding his master's estate when he receives a package in the mail containing Chilly Willy. Chilly immediately sets his sights on devouring the master's stuffed barracuda which Smedley does everything in his power to prevent...
Director
Doc and Champ run a travelling store, a wagon of goods which they pull into an Indian reservation, "Scalpum Village".
Director
Prof. Ludwig Von Drake shares his knowledge on the subject of child psychology. He is particularly studying Donald Duck (whom Von Drake refers to as "Mr. X" to protect his identity) and offers advice on how to handle Huey, Dewey and Louie.
Director
Doc, a feline with musical talents, conducts an all-alley-cat symphony orchestra in a rendition of Giacomo Rossini's Cinderella overture. He enters the rehearsal hall and, with a touch of spring, is projected to the top of a grandfather clock that is the podium from which he directs the orchestra. A mouse is peacefully sleeping on his matchbox bed inside the clock, underneath the swinging pendulum. As Doc is directing the orchestra, he leans over and playfully lowers the pendulum so that the mouse is caught and swings with its motion. The band plays on. The mouse, now angry, endeavors to out-scream the band, but he's muffled by Doc.
Writer
Doc, a feline with musical talents, conducts an all-alley-cat symphony orchestra in a rendition of Giacomo Rossini's Cinderella overture. He enters the rehearsal hall and, with a touch of spring, is projected to the top of a grandfather clock that is the podium from which he directs the orchestra. A mouse is peacefully sleeping on his matchbox bed inside the clock, underneath the swinging pendulum. As Doc is directing the orchestra, he leans over and playfully lowers the pendulum so that the mouse is caught and swings with its motion. The band plays on. The mouse, now angry, endeavors to out-scream the band, but he's muffled by Doc.
Director
In Florida, a starving Gabby Gator is fishing in the swamp for his dinner. He only succeeds in catching a news magazine which has an article about movie star.
Director
Wally Walrus is the keeper of a fish hatchery in which trout are incubated and raised.
Director
An alligator uses dark magic to try to capture Woody.
Director
In a thunderstorm, the tree in which Woody Woodpecker makes his home is struck by lightning and utterly destroyed. Completely dazed by his misfortune.
Director
It's springtime and Cupid is bringing romance into the lives of every woodland creature... except for Fatso the bear who "ain't got no romance in his soul." Cupid sets out to remedy this and shows Fatso a female bear, then injects him with about 50 love arrows. Fatso, now smitten, is determined to win her affection but his clumsiness threatens the relationship of the two, despite Cupid's advice. He dumps a trash can on her head, shoves a bouquet of flowers in her face, knocks her in the mud, dumps a beehive on her head, and knocks her into a cave. Finally, he succeeds in winning her with "the caveman routine" only to discover she has a family of kids he must now look after. Furious, he vengefully chases Cupid into the distance.
Director
Chilly Willy the Penguin steals fish from a fish market.
Director
In a Florida swamp, starving Gabby Gator has a little diner. Things are slow; he is just waiting for a good meal to come along.
Director
Tourist season is over and Ranger Willoughby closes the park for the winter, telling the bears they will have to forage for themselves from now on.
Director
Woody is trying to sleep in the middle of the big city but there is way too much racket going on. He decides to vacation at the peaceful Tooti Fruiti Islands but there is even noise going on here...coming from a pirate (a literal "Sea dog") trying to bury his treasure. Craving rest and relaxation, Woody is determined to send the nautical canine on his way, eventually blowing him up with a shore mine. The pirate doesn't appreciate this and forces Woody to walk the plank... but, being none too smart, the old tar often ends up many times in the drink himself and not the woodpecker.
Director
Gabby Gator, voiced in Kentucky Colonel mode by Daws Butler, is starving. He comes upon a recipe for southern-fried woodpecker and writes Woody a fan letter. Woody shows up to perform an act and about the three-quarter mark, realizes what is going on, and proceeds to take his revenge.
Director
It's the first day of tourist season at Peachstone National Park and Ranger Willoughby is told by his superior to "keep things ship-shape".
Story
In a big city penthouse atop a skyscraper, a big society party is in progress.
Director
In a big city penthouse atop a skyscraper, a big society party is in progress.
Director
Jiminy Cricket is all set to give a testimonial to Donald Duck. But alas, Donald is relaxing at home, with no plans to leave any time soon. Literally dragged to the Disney Studio by his nephews, an outraged Donald relaxes a bit when he realizes that he's the guest of honor. Donald's life is recounted by such colleagues as Daisy Duck (who explains why she and Donald never married), Chip 'n' Dale, Mickey Mouse, Pluto, and even a few guest stars who never made a picture with the duck, including the Three Little Pigs, Snow White and the Seven Dwarfs and Lady and the Tramp.
Director
Director
Hosted by Jiminy Cricket along with Mickey Mouse and Tinker Bell, this special combines newly produced animation with clips from vintage animated Disney shorts and feature films, presented to the viewer as Christmas cards from the various characters starring in each one.
Director
Director
The tourists have left behind lots of trash. Ranger Woodlore enlists his bears to clean up by turning the task into a game (and a dance), but when he takes to his hammock, they see through his ruse. Plan B: bribery no food until cleanup complete. But all the other bears put their trash in to Humphrey's section, so he resorts to a number of unsuccessful ruses to dispose of it
Director
Humphrey the bear isn't having much luck with his fishing; every time he catches some nice fish, he gets distracted and drops them. So he goes after the catches of the local anglers instead. But ranger Woodlore frowns on this, insisting the bear fish like one.
Director
Walt answers the often-asked question of just where the stories for his studio's cartoons come from, which is from practically anywhere.
Director
Walt Disney, who is on vacation, gives Jiminy Cricket a phone call to take over hosting duties for one TV episode while he is away. Jiminy decides to gather the other Disney stars together to help him out. Unfortunately, they, too, are on vacation, but how they are spending their respective vacations helps put the show together for him.
Director
Donald's playing lumberjack, but the targeted tree just happens to be the home of Chip 'n Dale. They give Donald plenty of trouble cutting down the tree, but eventually he succeeds. The wily chipmunks, though, manage to get their revenge on the homewrecker.
Director
Beekeeper Donald catches Humphrey the bear raiding his hives. He complains to Ranger Woodlore, who assembles his bears and lectures them. Donald puts up a barbed wire fence, which slows Humphrey down a bit, but doesn't stop him.
Director
Park ranger Donald sends his bears off to hibernate, but Humphrey would rather stay in his hammock, run out for a glass of water, etc., than sleep; when he does get to sleep, his snoring gets him thrown out. His search for a new bed leads him right into the ranger's house.
Moose (voice) (uncredited)
Donald is inspired by the spirit of his forefathers to take up a gun and go hunting for his food.
Director
Donald is inspired by the spirit of his forefathers to take up a gun and go hunting for his food.
Writer
Walt Disney takes a look at the story of the creation of Donald Duck and his later career.
Director
Walt Disney takes a look at the story of the creation of Donald Duck and his later career.
Director
Donald is pushing his peanut cart through the park when a flying squirrel drops in. Donald gets him to help tie his sign to a tree by promising a peanut, but when it turns out to be a bad nut, Donald won't make good, and the battle with the squirrel is on.
Director
Donald Duck arrives at Brownstone National Park. The park's ranger, J. Audubon Woodlore, asks the bears to participate with the tourists but...no stealing! Humphrey decides to pair with Donald particularly because of the roast ham he has. When Donald doesn't reward the bear with his food, Humphrey tries a variety of means to get the ham finally getting Donald's attention by lying down on the road pretending that Donald ran over him. After Donald pays up with food, he sees through the scheme and struggles with Humphrey. After the ranger makes Donald and Humphrey clean up the resulting mess, he too notices the ham and makes off with it but is scolded for it by Donald and Humphrey.
Director
Lost in a book of fairy tales, Dale imagines what it might be like to do battle with a vicious dragon---and thanks to Donald he'll soon get to find out. As Donald moves his hulking steam shovel into position, intent on clearing a path right through their tree for a new freeway, Chip and Dale ready themselves for battle just like the knights of old. With a tuna can for armor and a hat pin for a lance, Chip charges into battle atop his trusty steed, Dale. But with some quick thinking, Donald makes his phony dragon a fire breather. Who will prevail in the medieval battle for the junkyard?
Director
Donald's nephews are always playing instead of doing their chores. Donald is going to punish them, but the "voice of child psychology" convinces him to play along instead. This works well when they chop the wood to burn him at the stake. Meanwhile, however, a trio of Pygmy cannibals that escaped from the circus are out to do the very same thing to Donald with a cauldron of water.
Director
Donald and his nephews are visiting the carnival. After Donald makes a relatively high score on a weight testing machine, he is thought to be a veritable strong man and takes on an offer from a little boy to fight his uncle in a boxing match. Unfortunately for Donald, that "little boy" is actually a con man in cahoots with boxer Peewee Pete who is anything but what his name implies. His nephews notice and try to warn Donald but he finds himself in the ring with Pete anyway.
Director
Chip 'n Dale live next door to a zoo and spot the elephant's stash of peanuts. They go after them, but both the elephant and his keeper, Donald, are too clever. Then the boys realized the visitors throw peanuts, so they put on a song-and-dance act. Then they paint themselves white and pose as albino chipmunks.
Director
It's a peaceful day in a national forest...until hunting season begins at which point all the bears hide out in a cave but one bear, Humphrey, doesn't make it. He hides out in a cabin and, seeing hunter Donald Duck approaching, hides the bearskin rug in a trunk and takes its place. Masquerading as the rug tends to be an unpleasant experience for Humphrey as Donald opens nuts and bottles in his mouth and washes him in the washer/dryer among other things. Finally, when hunting season ends and Donald leaves, Humphrey is relieved but makes a startling discovery.
Director
Donald moves into a new home, and discovers his new neighbor is a slob, a mooch, and has a dog that comes crashing through the fence and digging in Donald's garden. Eventually it escalates into a full-scale war, with crowds cheering and TV coverage.
Director
While traveling with his nephews, Donald is disgusted that they are only interested in comics. He stops at the "fountain of youth" and tricks the kids into thinking he is a baby again. However, he gets tangled up with an aggressive mother alligator and her babies, and makes a hurried exit with the nephews.
Director
Pluto comes bounding outside to help Mickey get a Christmas tree. Chip 'n Dale see him and make fun of him, but the tree they take refuge in is the one Mickey chops down. They like the decorations, especially the candy canes and Mickey's bowl of mixed nuts. But Pluto spots them and goes after them long before Mickey spots them. Minnie, Donald, and Goofy drop by to sing carols.
Director
When the nephews come to Donald's house in their Halloween costumes he dumps water on them and laughs at his trick. A witch sees this and decides to help the kids. By magic she gives Donald a bad time and the kids finally get their treats.
Director
Donald spills some sugar on his sidewalk, and soon the ants are in complete control of his home, stealing the cake he was baking, building a pipeline from his maple syrup to their hill, and causing general mayhem.
Director
Even with his long white beard and aching back, an aging Donald still has to make ends meet by lancing trash in the park. When he happens upon his old partner, an elderly honey bee named Spike, it conjures up memories of the good ol' days.
Director
Chip 'n Dale pretend not to care about nightclubs, but both sneak out to the Acorn Club after pretending to fall asleep, to meet Clarice. They fight over her, pausing to catch her stage show. Chip plays the piano; Dale the bass. She manages not to choose...
Director
Disney Legend Sterling Holloway narrates this classic animated short. A mix-up by Mr. Stork finds a little lion cub in the care of a gentle flock of sheep. Doted on by his mother, but teased by the other lambs, Lambert soon grows to become a massive lion, but as shy and gentle as the ewe who raised him. When a hungry wolf begins to stalk the herd, will Lambert find the courage to protect his mama?
Director
Donald the apple farmer notices his apples have been nibbled on and catches Chip n' Dale in the act. In the ensuing battle, Donald uses a helicopter to spray them (but they have tiny gas masks). And then he brings in the really heavy artillery.
Director
Gardener Donald spots bees in his garden and follows them back to the hive in search of honey. The bee guarding the hive won't let him in, so Donald disguises himself as a bee.
Director
Donald has a ride-on sized train layout in his backyard. There's a large tree (home to Chip 'n Dale) that's out of scale, so Donald moves it while they're out; they come back to see their tree moving. No problem; one of Donald's model houses is just their size.
Director
Gas station owner Donald thinks he's just missed the winning number for a new Zoom V8 car but his nephews hear a correction, and find he really does have the winner. They plan to pick it up and surprise him, but the car they take runs out of gas, and they're broke. They cut out the picture of a Zoom V8 from a billboard, dress one of the boys in drag, and trick Donald into filling their tank. As they drive off, Donald plots his revenge and executes it, when the boys return in Donald's new car.
Director
Donald flies his model airplane into Chip 'n Dale's tree. Dale climbs in and proceeds to cause trouble.
Director
Donald is shoveling the snow off his walk; Chip 'n' Dale are shoveling their branch. Donald tricks them into shoveling his walk. Angered, they sneak into his house, where he's getting ready to make popcorn. They've never seen this before, but they love it. They stow away in the box, then make off with the bowl of popped corn.
Director
Donald is vacationing at a dude ranch. After all the beautiful women pick the best horses, Donald ends up with the sad sack Rover Boy. But Rover Boy wants nothing to do with Donald.
Director
Chip 'n' Dale wander into a farmyard to collect acorns. Dale mistakes an egg for a nut, but when he tries to demonstrate to a newly hatched chick how to get back into the egg, a rooster mistakes him for one of his chicks.
Director
Donald's doing a little tree surgery when he spots Chip 'n' Dale gathering nuts. He saws off the branch outside their hole and paints it with tar, which Dale gets stuck in. Then Donald has a little fun with the long-handled pruning shears.
Director
Donald cheerfully sets up his umbrella etcetera for a day at the beach, but so did a mischievously lazy bee, who doesn't accept his actions inadvertently mess up the bee's spot. Once Donald is in the water in an inflatable raft, the irate insect uses its angle to sting not the duck, but the dingy, more often then Donald has fingers and toes to stuff in the holes, next makes sure to attract the 'gastronomical' attention of a whole band of sharks: duck hunting season at sea is open. Donald uses all the resourcefulness of desperation, and his only weapon, the beach umbrella...
Director
A mangy Mountain Lion and his cub try to scrounge Donald's good looking catch of fish.
Director
Donald and the chipmunks, Chip and Dale, are after each other again, this time when they come upon Donald vacationing in a trailer. When he goes swimming, they fool him by moving the diving board and end up wrecking his car.
Director
It's the 1890's, and Donald is riding his penny-farthing bicycle to see Daisy when Chip 'n Dale make fun of him. It quickly escalates into a full-fledged war between Donald and the chipmunks.
Director
Donald's nephews use a mountain lion costume to scare Donald away so they can grab a pie off the windowsill. The deception is exposed, but a short while later, a real mountain lion comes along.
Director
When Donald Duck chops a Christmas tree, the inquisitive chipmunks Chip and Dale follow and see him decorate it with nuts and sweets. So they sneak in his home, determined to 'harvest' it all, using the toys for the Duck nephews, as if Christmas came early for them, so to say. Donald puts up an equally 'playful' yet grim defense, so it all rapidly escalates into a bitter miniature two-to-one-giant war over the Christmas-treats.
Director
Baseball fan and would be-star Donald Duck enjoys listening to a World Series game on the radio and 'playing' the part of his favorite star Casey in his own yard. Unfortunately a melomanic apis melifera (Latin for honeybee) is as avid to listen on the same radio to a mellifluous symphony and play the director theatrically, waving a match as baton, instead of fertilizing his garden flowers. Donald first just turns the switch, then hides it, but the bee dials inside, so he tries to chase it, but is scared by the sting. The battle for channel choice gets worse, and vindictive.
Director
An old beetle (though he looks more like Jiminy Cricket) living next door to Donald Duck explains to his young charge why Donald's garden isn't the paradise it appears to be, by recounting his battles with Donald when he first discovered the garden, and his narrow escape assisted by a couple of birds.
Director
Donald steals Chip and Dale's nuts for his nut-butter shop, which is shaped like a giant walnut, Chip and Dale, roll and "shoot" Donald into a nearby lake.
Director
Donald is working in his greenhouse when he notices a bee harvesting nectar (well, actually, it appears to already be honey). Donald tries various approaches to find the hive, which despite the bee's best efforts to throw him off, he eventually discovers in the radiator of an old car. He drains the honey and starts to leave when the bee spots him and mounts an attack. The bee adds a cactus needle to extend his stinger. Donald relents and returns the honey all but one jar, until the bee spots him.
Director
It's October 7th and Chip is working industriously to store enough acorns in the tree for the winter. Dale would rather sleep in his matchbox, but an angry kick from Chip gets him working furiously. But there's only so much they can do. Their tree is nearly out of acorns. Luckily, the two semi-intelligible chipmunks happen to see the half-unintelligible Donald Duck, a park ranger, planting acorns. They immediately set to steal his bag of the precious nuts. Donald soon realizes what they are up to, and sets out a box propped up with a stick. It's a crude trap, with an acorn as bait; but it's not too crude to fool Dale, who upsets it and traps Chip. Soon, Donald finds he can have fun instigating a fight between these two quarrelsome chipmunks, but he underestimates their friendship and their ability to work as a team against a common enemy: in this case, a bad-tempered duck.
Director
'Mac' Bootle Beetle tells, referring to the ship's log, how he and captain Donald Duck were sole survivors of a shipwreck. The insect always suspected the duck wasn't quite fair, actually he was constantly cheated out of his rations share and used as angling bait without realizing it, both on the wreckage raft and after they drifted onto a deserted island, but ultimately they were rescued and stayed together for life, although even at their ripe age Donald.
Director
It's March 13, Donald's birthday. The boys are going to buy him a box of cigars, but they're broke. They do a quick bout of yardwork and hit Donald up for the price of the cigars (without telling him why), but he makes them put it in a piggy bank. The problem: how to get the money without Donald catching them. Donald catches them buying the cigars but thinks they are buying them for themselves and forces them to smoke until they are sick the whole box.
Director
Donald is preparing a little picnic when he sees some ants passing by. He decides to tease one, ultimately by piling lots of food onto it. The ant eventually stumbles, but realizes Donald is sitting on a veritable gold mine. He rallies his fellow ants, and while Donald is napping, they cart him to a cliff and drop him into the river. When he returns to the raid in progress, he finds himself powerless to stop it. He dynamites the ant hill, but that only separates the ledge he's standing on, and he finds himself in the river again as the ants finish off a cupcake.
Director
Donald Duck gets into a lot of trouble while he's cooking pancakes for breakfast - Chip and Dale are up to their mischief. Donald tries a number of plans to get rid of them, but they repeatedly foil Donald's plans.
Director
Donald's nephews come to lunch filthy from playing outside. Donald sends them to wash up; when he finds they've done a half-hearted job, he sends them to bed without supper. They scheme to get food; Donald catches them, but falls off a cliff while chasing them. He's OK, but temporarily out cold. The boys build a fake corpse and dress Donald up as an angel, and he buys it for a while.
Director
A bee is flying among Donald's flowers when he notices a veritable paradise of flowers in the guise of wallpaper Donald is hanging. The bee is rather frustrated when he is unable to stay on the flowers so Donald has some fun with the bee tormenting him with the fake flowers. The bee gets his revenge when Donald is accidentally pasted to the ceiling by the wallpaper making him an easy target for the bee's stinger.
Director
For some reason, Donald adopts a baby. It turns out not to be a duck, but a kangaroo. Donald takes little Joey home and tries to make him take a bath, with the help of the friendly lady of the adoption bureau on the telephone telling him what to do. After the bath, Donald's baby is scared by the rug made of a bear.
Director
At the race track, various spectators (all Goofy lookalikes) are playing the ponies. A posh rich Goofy bets on the equally posh Snapshot III while another more common looking Goofy bets on the bedraggled Old Moe. When the race begins, Snapshot and the rider are so overconfident they wait a few minutes after the race has begun to start running. When they finally do get going, Snapshot is not above stooping to dirty tricks such as tripping and biting the other horses. Sadly, Snapshot's vanity is what costs him winning the race (he stops to pose for the photo finish) and Old Moe is declared the winner.
Director
Donald needs a log for his fire. Unfortunately, the one he picks is occupied by a couple of chipmunks and their stash of acorns. When he cuts it down, Chip and Dale fall out, but their acorns stay behind, so they work at putting out Donald's fire and retrieving their stash. Donald, of course, takes this as calmly and cheerfully as you would expect.
Director
Goofy goes duck-hunting.
Director
An older beetle of a rare variety advises a young passerby against crossing a stream, where he is likely to get trapped by bug collector Donald, as he himself almost was when he was young.
Director
In the African jungle, the narrator introduces us to the various birds living there and to wildlife photographer Donald Duck intent on getting some pictures. Unfortunately, all his attempts to photograph birds are ruined by the "clown of the jungle", the Aracuan Bird. Example: when Donald attempts to photograph a chorus line of hummingbirds, the Aracuan Bird interrupts the picture with a Russian kick dance. Donald becomes aggravated to the point where he gives chase but the bird always manages to outsmart Donald and make short work of his sanity.
Director
Donald runs a shooting gallery. His nephews come by and he offers them a free shot, but when the first one hits all the targets, the notoriously cheap Donald switches a cheap prize for the correct one. He then gives the other two boys gimmicked guns; the last one is empty, but the targets break anyway because one boy is hitting them from behind. Donald chases them off; they use the mystic's booth next door to get revenge.
Director
A basketball game of Goofs (P.U. vs. U.U.) in which the players play furiously, often breaking the rules of the game. All of the players are named after Disney artists.
Director
Wild man of the jungle Goofy is swinging through the treetops when he notices great white hunter Donald Duck pulling into port on his safari boat. He is looking for a wild man of the jungle and Goofy offers himself to Donald...if Donald can catch him which leads the duo on a wild chase through the jungle. Eventually they are pursued in their chase by a lion having switched clothes so that Donald is the wild man and Goofy is the hunter. Goofy escapes in Donald's boat leaving Donald swinging through the trees to escape the lion.
Director
Donald is a lighthouse keeper. He shines the light on a sleeping pelican; the angry bird comes into the lighthouse and tries to put out the light. Donald and the bird do battle through the rest of the picture.
Director
Two chipmunks have made a cozy little home for themselves in the wood-burning stove of an empty cabin. They sleep in a matchbox, wash up in an empty acorn shell filled with water and look at their reflections on the back of a spoon, which serves as their bathroom mirror. They even have a staircase made with a pocket comb. Invading their space are Mickey Mouse and his dog Pluto, who are all set for a swell vacation. They don't reckon on the two squatters. Pluto immediately discovers the presence of these two pests, but Mickey never finds out. All he knows is that when he tries to light the stove, the matches go out; he doesn't know the chipmunks are blowing them out. Soon, Mickey is outside chopping wood, while Pluto is alone with the chipmunks. Pluto wants blood, but he'll end up with a bottle of ketchup.
Director
By accident, Cedric (Goofy), replaces his master, Sir Loinsteak, in the armor just before the joust with champion Sir Cumference.
Director
Donald and Goofy rent a sailboat. This boat is a bit unusual: to rent it, you put a nickel in a slot, and the mast and sail pop up. Unfortunately, after a while, they pop back down. When Donald runs out of nickels, they are marooned. Goofy waves his shirt at a passing cruise ship, but they (and he) mistake this for a friendly greeting. A flying fish lands in the boat; while the boys fight over it, a gull grabs it. They try to bash the gull, which lands atop their heads, with predictable results. Finally, as the sharks circle, they try fishing, with Donald as the unwitting bait. He eventually lands back in the boat, where his bill lands in the coin slot and gives them a way home.
Director
Donald receives a mail order hypnosis kit complete with hypnotic goggles and decides to test it on Pluto. Using the goggles, he convinces Pluto he is a mouse, a turtle, and a chicken. Each "transformation" Pluto undergoes Donald finds extremely funny so he keeps at it until he notices chicken Pluto getting into a fight with a rooster. Donald helps Pluto win the fight by making him think he's a lion but, unfortunately, the goggles break and Donald is chased about by Pluto until he regains his senses after a fall.
Director
Donald's got the day off, and all he can think of is golf until it rains as soon as he sets foot outside. He takes it out on his nephews. When he's sitting around moping, they take revenge by playing off his hypochondria.
Story
Donald is listening to a radio program that tells how to build an airplane from plastic, in a process much like baking a cake, cookies, and making toast. He takes it out for a test flight, still guided by the radio, and it works wonderfully. Until the radio interviewer asks if there's any problems: yes, it melts when it gets wet. Of course, Donald instantly flies into a rain cloud, and has to battle his plane as it disintegrates.
Story
Ajax the killer gorilla has escaped from the zoo. Donald's nephews dress up as a gorilla, but soon Donald encounters the real gorilla, and they chase each other until the radio broadcasts instructions for subduing Ajax.
Story
Pegleg Pete is practicing his trombone, badly. So badly, it's annoying the gods Jupiter and Vulcan and neighbor Donald. Only Donald has the temerity to confront him. He does, and Pete kicks him back home. The gods see this, and decide to give Donald a little bit of power which instantly goes to his head.
Story
Donald is manning a listening post and falls asleep; he blows trumpet calls in his sleep and wakes his nephews. For their revenge, they send up a model airplane filled with gingerbread men with parachutes; Donald shoots it down, and cowers in fear when he sees the parachutes (and hears a simulated battle), until one lands on his beak. Donald kicks his nephews out until he mistakes a bee for an airplane, and calls them back to fight this menace.
Story
The old shell game gets a new face as Donald stays off-base past "Taps" and has to try to sneak back in with out alerting Pete.
Story
Donald tries his best to be polite and dignified as a hotel bellboy. But when his first guest is Pete Junior, the job is next to impossible.
Story
Donald is stuck on KP at an air training base. Sergeant Pete gives him a huge pile of potatoes to peel first, then gives him some tests: close your eyes and touch fingers, pin the tail on the airplane. He finally gets sent aloft, only to discover it's a parachute jump. Eventually, both Donald and Pete end up falling with no chutes and a bomb.
Animation
Donald has to work hard to save his garden and price-winning melons from a hungry badger.
Story
Pluto longs to be an Army mascot (especially after he sees how well they are fed) so he hatches a plan to take the place of the real mascot.
Story
Donald Fauntleroy Duck gets his draft notice and goes in, past all the amazingly enticing recruiting posters, to sign up. First he has to pass the physical. Despite his flat feet, he makes it. Donald wants to fly, but first he has to make it through Sergeant Pete's boot camp. He has a terrible time with close-order drills, and standing at attention without moving when he's over an ant-hill proves a real challenge. Eventually, Donald ends up on endless KP.
Story
Donald decides to try cooking along with a radio show.
Story
Farmer Donald goes through his farmer day until a fly causes him to lose control while milking a cow.
Story
Donald catches his nephews swimming on a school day. He thinks he's made an easy catch, but the boys are much more resourceful than that. When he tries to smoke them out of their clubhouse, they put three roast turkeys in their bed and dress one boy as an angel.
Story
Donald has to get up early, but everything seems to be working to keep him awake. His loudly ticking alarm clock resists several attempts to quiet it. Donald ultimately swallows it; the glow-in-the-dark dial can be seen through his feathers. Then his folding bed folds up on him. Springs start popping out of it; Donald builds an elaborate framework to hold it down. Finally, enough of the clock reassembles itself to sound the alarm and night is over.
Writer
Hobo Donald steals dinner off Pegleg Pete's table. Pete gives Donald a stick of dynamite. Then he puts Donald to work chopping trees. To say Donald is an inept lumberjack is understating the case. After several mishaps, Pete/Pierre chases Donald on railroad handcars.
Writer
Donald and his nephews are the staff of a fire station. Huey, Dewey, and Louie, annoyed by Donald's snoring, ring the fire alarm. Soon, his bumbling sets the fire station itself on fire. They race off at the alarm, not realizing they are already at the destination, and the firefighting efforts go downhill from there.
Story
Donald is washing windows on a high-rise; Pluto is his assistant, hauling the rope for the platform and refilling buckets but mostly sleeping. And when things are finally going well, Donald makes the mistake of tormenting a bee.
Animation
Donald takes a kayak trip. When he gets to his campsite, he unloads the kayak, fights with his folding chair, and goes to sleep. Meanwhile, the chipmunks of the forest (precursors of Chip 'n Dale), attracted by his squawking, make off with the huge pile of food he carelessly unloaded. They get the attention of a bear, who Donald is soon battling.
Story
Donald takes a kayak trip. When he gets to his campsite, he unloads the kayak, fights with his folding chair, and goes to sleep. Meanwhile, the chipmunks of the forest (precursors of Chip 'n Dale), attracted by his squawking, make off with the huge pile of food he carelessly unloaded. They get the attention of a bear, who Donald is soon battling.
Animation
Admiral Byrd ships Donald a penguin from the South Pole. Donald is amused by it, until he thinks it has eaten his goldfish. It hasn't - yet - so Donald gets a fish from the fridge to make amends. When he comes back, though, he's got a reason to be upset with the penguin.
Animation
Donald is an admiral on a seagoing voyage with his nephews in which they encounter a ravenous shark.
Story
Donald's cousin Gus Goose arrives unexpectedly. Despite the note from his mother saying "he don't eat much," he's soon eating Donald out of house and home.
Story
Donald shows his nephews the moves that won him his hockey trophy. But the boys have a few moves of their own.
Animation
Donald Duck, delivery boy, is hired to deliver a mysterious package on Friday the Thirteenth. He is hindered by a bothersome black cat -- and by the fact that the package contains a live bomb.
Story
Donald Duck, delivery boy, is hired to deliver a mysterious package on Friday the Thirteenth. He is hindered by a bothersome black cat -- and by the fact that the package contains a live bomb.
Animation
Donald Duck tries to exhibit his golfing ability to his nephews only to have them tease him with sneezes, noises and "trick" clubs. Finally, they put a grasshopper in a ball and it "jumps" all over.
Story
Donald Duck tries to exhibit his golfing ability to his nephews only to have them tease him with sneezes, noises and "trick" clubs. Finally, they put a grasshopper in a ball and it "jumps" all over.
Animation
Donald is leading a scout troop consisting of his nephews on a hike in the woods. Donald isn't nearly the expert on the woods that he thinks he is, much to the amusement of the boys. In a bid for sympathy, he douses himself in catsup and fakes injury; the boys bandage him so thoroughly he can't see, and he stumbles into a pot of honey, and is soon getting all too much attention from a bear.
Animation
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Story
Donald's sister Dumbella sends her three sons Huey, Dewey, and Louie to visit their uncle Donald. They prove to be quite a handful for Donald, even with help from his book on child rearing.
Animation
Schoolboy Donald is torn between his angel and devil sides, though in Donald's case, the devil side isn't hard to resist. But the smoking he's encouraged to do turns him green and gives him regrets, and when the good side shows up and kicks evil's butt, Donald cheers.
Animation
Donald hears a radio philosopher advise to laugh and count ten when he gets angry. He tries it successfully, then settles into his hammock for a nap. Between a caterpillar and the hen chasing it, he's soon tangled up and counting ten again. He also shrugs off a bird using his lemonade as a birdbath, but when a woodpecker attacks his apple tree, burying Donald in apples, he snaps.
Animation
Donald is the baggagemaster at a remote railway station. Part of the latest cargo shipment is Hortense the Ostrich, who is a bit too friendly with Donald, and who eats everything in sight, whether it's food or not (mostly not): a concertina, an alarm clock, some balloons, all of which start reacting when Hortense gets the hiccups.
Animation
Night in an old mill is dramatically depicted in this Oscar-winning short in which the frightened occupants, including birds, timid mice, owls, and other creatures try to stay safe and dry as a storm approaches. As the thunderstorm worsens, the mill wheel begins to turn and the whole mill threatens to blow apart until at last the storm subsides.
Animation
Donald Duck goes to a museum of modern inventions. After getting in without paying, he meets a robot butler who takes Donald's hat every time he sees him. Donald is very annoyed by this and magically fixes himself a new hat every time this happens and strolls on. Ignoring the sign not to touch it, Donald starts playing with a wrapping machine and ends up being wrapped himself. He also encounters and tries out a robot nursemaid and a fully automatic barber chair. They both don't do him much good.
Animation
Bugs of all kinds convene on a jazz club for an evening of fun.
Animation
Donald is courting Daisy (called Donna, here in her first appearance) Duck in Mexico. He arrives on a burro, which doesn't get along at all well with her; she convinces him to buy a car. They head through the desert, but the car breaks down, and throws Donald out, then takes off on its own with Daisy trapped inside the rumble seat. The car hits a rock, throwing Daisy into a mud puddle, to Donald's excessive amusement. Daisy pulls a unicycle from her purse, and rides off.
Animation
Plumber Donald is using a large magnet in his work. When he drops it, it causes trouble for Pluto, especially after Pluto swallows it. Things begin clinging to him, especially his metal dog dish.
Animation
Toby Tortoise is back, and this time he and Max Hare box instead of racing.
Writer
Doc conducts an all-cat symphony orchestra in a rendition of Gioachino Rossini's Cinderella Overture, all the while disturbing a mouse inside the grandfather clock Doc is using a podium.
Director
Doc conducts an all-cat symphony orchestra in a rendition of Gioachino Rossini's Cinderella Overture, all the while disturbing a mouse inside the grandfather clock Doc is using a podium.