Hidemaro Fujibayshi

Hidemaro Fujibayshi

Birth : 1972-10-01, Kyōto, Kyōto Prefecture, Japan

History

From Wikipedia, the free encyclopedia. Hidemaro Fujibayashi is a Japanese video game designer working for Nintendo. He is best known for his contributions to the action-adventure game series The Legend of Zelda, for which he has served as planner, writer and director. Before he entered the video game industry, Fujibayashi had designed layouts of haunted attractions for Japanese theme parks. At that time, he had considered finding an occupation involving production, and came upon a job opening from a company that developed video games. He was fascinated with the fact that his application for employment had to include a sample of his work that would be inspected directly upon transmittal, and he became enamored with the idea of being a game designer. Fujibayashi eventually joined Capcom in 1995, where he gained experience as planner for the interactive movie Gakkō no Kowai Uwasa: Hanako-san ga Kita!! and the mahjong game Yōsuke Ide Meijin no Shin Jissen Maajan. Later, he became part of the company's Production Studio 1, and designed and directed the puzzle game Magical Tetris Challenge.

Profile

Hidemaro Fujibayshi

Movies

The Making of The Legend of Zelda: Breath of the Wild
Himself
Director Hidemaro Fujibayshi discusses the process and journey of creating The Legend of Zelda: Breath of the Wild, and Producer Eiji Aonuma discusses the importance of creating a game where players could be free to explore.