Class 1-A visits Nabu Island where they finally get to do some real hero work. The place is so peaceful that it's more like a vacation … until they're attacked by a villain with an unfathomable Quirk! His power is eerily familiar, and it looks like Shigaraki had a hand in the plan. But with All Might retired and citizens' lives on the line, there's no time for questions. Deku and his friends are the next generation of heroes, and they're the island's only hope.
In 2026, four years after the infamous Sword Art Online incident, a revolutionary new form of technology has emerged: the Augma, a device that utilizes an Augmented Reality system. Unlike the Virtual Reality of the NerveGear and the Amusphere, it is perfectly safe and allows players to use it while they are conscious, creating an instant hit on the market. The most popular application for the Augma is the game Ordinal Scale, which immerses players in a fantasy role-playing game with player rankings and rewards. Following the new craze, Kirito's friends dive into the game, and despite his reservations about the system, Kirito eventually joins them. While at first it appears to be just fun and games, they soon find out that the game is not all that it seems...
When Mutta was 12-years-old and Hibito was 9-years-old the two brothers saw what they thought was an UFO flying towards the moon. They made a pact then to become astronauts and one day fly into space together. Fast forward to the year 2025. Older brother Mutta (Shun Oguri) works as for an automotive company and his younger brother Hibito works as an astronaut. Although Mutta failed to follow through on his childhood promise, after losing his job, he receives a phone call from Hibito which reignites his childhood dream of flying into outer space ...
Recently appointed dean at a film school, Kimuro Hajime develops a special concern for one of his students, Daisuke. The brash, headstrong young man is fixated on with the Second World War. He feels a sense of frustration at the irrational sacrifice of young people's lives during the war six decades earlier. Daisuke finds that he can vent his frustrations to Kimuro, who experienced the war firsthand. Kimuro's wife, Emiko, is also troubled by memories of the war. She lost a loved one in the war and has never gotten over it. And Kimuro himself also has something from the past that he has yet to face. He believes that the burden of his unresolved past will eventually be the death of him. When Daisuke's neurosis causes him to quit school, life changes for all three of them.