Second Assistant Camera
Young urban couple Ed and Sarah are set to begin a new life when they move from London into an isolated borders Scottish farmhouse. After falling in love with the 19th century Castle Farm and seeing its potential as a fixer-upper they are anxious to get started on the renovations. In bed on their first night Sarah thinks she can hear noises in the darkness but Ed is disbelieving saying it’s her imagination playing tricks. Persisting in her fear they are not alone in the house, she forces Ed to investigate. When he doesn’t return after a scarily long period, she goes downstairs to investigate only to be confronted by a welcoming committee of masked intruders. As she desperately searches for Ed, a terrifying game of cat and mouse ensues with the mysterious assailants. But what do they want and what horrors do they have planned for the two newcomers?
Second Assistant Camera
When soldier Robin happens upon the dying Robert of Loxley, he promises to return the man's sword to his family in Nottingham. There, he assumes Robert's identity; romances his widow, Marion; and draws the ire of the town's sheriff and King John's henchman, Godfrey.
Clapper Loader
Le Chiffre, a banker to the world's terrorists, is scheduled to participate in a high-stakes poker game in Montenegro, where he intends to use his winnings to establish his financial grip on the terrorist market. M sends Bond—on his maiden mission as a 00 Agent—to attend this game and prevent Le Chiffre from winning. With the help of Vesper Lynd and Felix Leiter, Bond enters the most important poker game in his already dangerous career.