Antonina, Sergey's mother
Pasha is an excellent student who lived to the end of the seventh grade, never having done anything forbidden by adults. But everything changes when his father, a quiet museum worker, suddenly disappears. Pasha goes in search of him in the company of the school's sworn enemy, handsome and sneaky Ilya. The guys are waiting for non-childish adventures, behind them there are two bandits. And in the smartphone - hints from the unknown Captain Geek.
Alex is a charming adventurer who substitutes for a contestant shaman who dropped out at the shooting of a high-rated television show, popular among psychics. He repeats a prophecy on the air that he overheard backstage. He foretells that someone in the audience is doomed to everlasting solitude and that her nearest and dearest will turn their backs on her. Alex has no idea that what's been going on is no coincidence: he has become involved in a long-standing rivalry between two powerful wizards. These psychics have drawn him into a dangerous, mystical game with no rules. Strange events start to take place in the life of Tanya, the girl Alex "cursed" at the show. Alex tries to assure her there is no "curse" at all, and slowly falls in love with her. Still more signs manifest showing the prophecy is true, and it begins to threaten Tanya's life. To save himself and Tanya, Alex is forced to find a way out of this mystical mess.