Key Animation
Satomi is fine being alone until an AI named Shion joins her class with a song and a promise to make her happy. While Shion’s musical numbers and princess gowns don’t quite pass as human, her antics bring Satomi closer to four other classmates. Together, they make memories worth saving, but even our most precious data can be erased.
Key Animation
It is not strange that the Demon Lord's forces fear the Crimson Demons, the clan from which Megumin and Yunyun originate. Even if the Demon Lord's generals attack their village, the Crimson Demons can just easily brush them off with their supreme mastery of advanced and overpowered magic. When Yunyun receives a seemingly serious letter regarding a potential disaster coming to her hometown, she immediately informs Kazuma Satou and the rest of his party. After a series of wacky misunderstandings, it turns out to be a mere prank by her fellow demon who wants to be an author. Even so, Megumin becomes worried about her family and sets out toward the Crimson Demons' village with the gang. There, Kazuma and the others decide to sightsee the wonders of Megumin's birthplace. However, they soon come to realize that the nonsense threat they received might have been more than just a joke.
Key Animation
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.