Producer
An all-American story that explores the family dynamic when a prodigal daughter returns home.
Writer
Editor
Vince bets his college roommate he can prove God exists, but he has no idea how. He takes him camping in the spectacular Yosemite National Park. Amidst the hiking, campfires, and storytelling, the laughter, sorrow, and plenty of action will definitely keep you "On the Edge" of your seat.
Writer
Vince bets his college roommate he can prove God exists, but he has no idea how. He takes him camping in the spectacular Yosemite National Park. Amidst the hiking, campfires, and storytelling, the laughter, sorrow, and plenty of action will definitely keep you "On the Edge" of your seat.
Director
Vince bets his college roommate he can prove God exists, but he has no idea how. He takes him camping in the spectacular Yosemite National Park. Amidst the hiking, campfires, and storytelling, the laughter, sorrow, and plenty of action will definitely keep you "On the Edge" of your seat.
Director
Vince, a college student, loves the mountains, skiing and fun, so an invitation to Lake Tahoe is a no-brain-er... HOWEVER, the trip includes people from a church group, and six strong sets of opinions about God soon collide. Vince's weekend of fun is threatened as tensions rise and sparks fly. This thought provoking drama combines plenty of action and humor both on and off the slopes
Animation Director
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.
Editor
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.
Producer
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.
Director
When Kris tells Sam Weatherfield, the inventor, about breaking his parent’s window and running away, Sam has Kris play a strange, colorful game called HOOMANIA. As Kris places his piece on the board, he is zapped INSIDE the game, full of life-sized animated characters like the daffy Dodo Bird or the goodie-gobbling sluggards. These crazy creatures, and others, either help or hinder Kris in his race to Mount Wisdom. Through his fantastic adventure, Kris learns the true meaning of “wisdom”.