Character Designer
After a covert mission goes wrong, Mobile Suit pilot Amuro Ray and his comrades are stranded on a remote island. The battalion was sent to a land called the Island of No Return to clear off any enemy forces, only to find a group of children and an enemy mecha attack. Now Amuro must find a way for them all to escape this mysterious land, but not before meeting a strange man—Cucuruz Doan.
Director
After a covert mission goes wrong, Mobile Suit pilot Amuro Ray and his comrades are stranded on a remote island. The battalion was sent to a land called the Island of No Return to clear off any enemy forces, only to find a group of children and an enemy mecha attack. Now Amuro must find a way for them all to escape this mysterious land, but not before meeting a strange man—Cucuruz Doan.
"Mobile Suit Gundam" is a science fiction anime about a war-torn future where humanity has colonized outer space. Over the decades Gundam has become one of Japan's most iconic media franchises. But when the original series debuted in 1979, ratings were low, and it was initially deemed a flop. So how did Gundam become beloved by generations of people? What was the making of "Mobile Suit Gundam" - the beginning of this cultural phenomenon - like? This documentary speaks with the people who were there.
Himself
The Making of Mobile Suit Gundam: The Origin features the creator's documentary and the whole creation process.
Character Designer
The episode will focus on the young Zeon ace Char Aznable earning his "Red Comet" nom de guerre, as well as the beginnings of the Federation's "Project V" weapons project that will eventually birth the RX-78-2 Gundam.
Original Story
The episode will focus on the young Zeon ace Char Aznable earning his "Red Comet" nom de guerre, as well as the beginnings of the Federation's "Project V" weapons project that will eventually birth the RX-78-2 Gundam.
Storyboard
The episode will focus on the young Zeon ace Char Aznable earning his "Red Comet" nom de guerre, as well as the beginnings of the Federation's "Project V" weapons project that will eventually birth the RX-78-2 Gundam.
Director
The episode will focus on the young Zeon ace Char Aznable earning his "Red Comet" nom de guerre, as well as the beginnings of the Federation's "Project V" weapons project that will eventually birth the RX-78-2 Gundam.
Character Designer
Universal Century 0079. Humanity has turned even space itself into a battlefield, and the Principality of Zeon forces advance after wiping out half the world's population by carrying out the Operation British (colony drop). In response, the Earth Federation Forces mobilize their overwhelming fighting strength to regain the advantage. The complex intrigues of the Zabi family... Sayla Mass, as she contends with the whims of fate... Hamon and Ramba Ral, who is now a pilot in the Zeon forces... Amuro and Fraw, leading peaceful lives at Side 7... a dark shadow falls across them all. And the Zeon ace Char Aznable, driven by revenge, goes into action as the "Battle of Loum" finally begins.
Writer
Universal Century 0079. Humanity has turned even space itself into a battlefield, and the Principality of Zeon forces advance after wiping out half the world's population by carrying out the Operation British (colony drop). In response, the Earth Federation Forces mobilize their overwhelming fighting strength to regain the advantage. The complex intrigues of the Zabi family... Sayla Mass, as she contends with the whims of fate... Hamon and Ramba Ral, who is now a pilot in the Zeon forces... Amuro and Fraw, leading peaceful lives at Side 7... a dark shadow falls across them all. And the Zeon ace Char Aznable, driven by revenge, goes into action as the "Battle of Loum" finally begins.
Director
Universal Century 0079. Humanity has turned even space itself into a battlefield, and the Principality of Zeon forces advance after wiping out half the world's population by carrying out the Operation British (colony drop). In response, the Earth Federation Forces mobilize their overwhelming fighting strength to regain the advantage. The complex intrigues of the Zabi family... Sayla Mass, as she contends with the whims of fate... Hamon and Ramba Ral, who is now a pilot in the Zeon forces... Amuro and Fraw, leading peaceful lives at Side 7... a dark shadow falls across them all. And the Zeon ace Char Aznable, driven by revenge, goes into action as the "Battle of Loum" finally begins.
Character Designer
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
Original Story
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
Storyboard
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
Writer
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
Director
Following the success of the Dawn Rebellion, Degwin negotiates with Vice Admiral Revil to surrender all Federation assets and the complete withdrawal of Federation forces from Side 3 to prevent similar incidents from happening again. After bring reprimanded by Degwin for failure to look after Garma, Dozle sends Char - who motivated Garma into starting the rebellion - to Earth; in response, Char requests to become a mobile suit pilot when he returns. Feeling the burden of his responsibilities, Dozle proposes to cadet Zenna Mia. In the Earth city of Manaus, Char lands a job as a mobile worker pilot at a construction site. He meets a young Lalah Sune at a casino.
Character Designer
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
Original Story
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
Storyboard
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
Writer
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
Director
Universal Century 0074. Since leaving Texas Colony, Édouard Mass has camouflaged his identity and enrolled in the Autonomous Republic of Zeon's Space Defense Military Academy under the name of Char Aznable. He develops a friendship with his classmate Garma, a scion of the Zabi family. Gradually the two become admired by the other students. Then, in Universal Century 0077, the young at last rise up in arms and begin the fight for independence against the Earth Federation's security forces. This rebellion, however, also marks the beginning of Char’s spectacular scenario of revenge… Now, the gears of history are turning!
Character Designer
In the year UC 0071, three years after escaping the Zabi faction on an Ocean Cargo ship, Artesia and Casval are living happily in Andalusia, Spain, Earth under the identities of Sayla Mass and Éduoard Mass, respectively; masquerading as the children of Don Teabolo Mass, a long time friend of their father Zeon Zum Deikun.
Storyboard
In the year UC 0071, three years after escaping the Zabi faction on an Ocean Cargo ship, Artesia and Casval are living happily in Andalusia, Spain, Earth under the identities of Sayla Mass and Éduoard Mass, respectively; masquerading as the children of Don Teabolo Mass, a long time friend of their father Zeon Zum Deikun.
Original Story
In the year UC 0071, three years after escaping the Zabi faction on an Ocean Cargo ship, Artesia and Casval are living happily in Andalusia, Spain, Earth under the identities of Sayla Mass and Éduoard Mass, respectively; masquerading as the children of Don Teabolo Mass, a long time friend of their father Zeon Zum Deikun.
Director
In the year UC 0071, three years after escaping the Zabi faction on an Ocean Cargo ship, Artesia and Casval are living happily in Andalusia, Spain, Earth under the identities of Sayla Mass and Éduoard Mass, respectively; masquerading as the children of Don Teabolo Mass, a long time friend of their father Zeon Zum Deikun.
Character Designer
Universal Century 0068, Side 3 - The Autonomous Republic of Munzo. Zeon Zum Deikun attempts to declare complete independence of Munzo from the Earth Federation Government, while he preaches the evolutionary potential of humans who have advanced into outer space. Deikun however suddenly falls to his death in the middle of his speech at parliament. Upon Deikun's death, Jimba Ral spreads word of a House of Zabi conspiracy - but despite such efforts the power and sphere of influence of House of Zabi, led by Degwin Sodo Zabi, only seem to escalate. While we witness for the first time the untold convulsions of Universal Century history, Casval and Artesia, just bereaved of their father, must face destinies which will be just as tumultuous as the very era itself.
Storyboard
Universal Century 0068, Side 3 - The Autonomous Republic of Munzo. Zeon Zum Deikun attempts to declare complete independence of Munzo from the Earth Federation Government, while he preaches the evolutionary potential of humans who have advanced into outer space. Deikun however suddenly falls to his death in the middle of his speech at parliament. Upon Deikun's death, Jimba Ral spreads word of a House of Zabi conspiracy - but despite such efforts the power and sphere of influence of House of Zabi, led by Degwin Sodo Zabi, only seem to escalate. While we witness for the first time the untold convulsions of Universal Century history, Casval and Artesia, just bereaved of their father, must face destinies which will be just as tumultuous as the very era itself.
Writer
Universal Century 0068, Side 3 - The Autonomous Republic of Munzo. Zeon Zum Deikun attempts to declare complete independence of Munzo from the Earth Federation Government, while he preaches the evolutionary potential of humans who have advanced into outer space. Deikun however suddenly falls to his death in the middle of his speech at parliament. Upon Deikun's death, Jimba Ral spreads word of a House of Zabi conspiracy - but despite such efforts the power and sphere of influence of House of Zabi, led by Degwin Sodo Zabi, only seem to escalate. While we witness for the first time the untold convulsions of Universal Century history, Casval and Artesia, just bereaved of their father, must face destinies which will be just as tumultuous as the very era itself.
Director
Universal Century 0068, Side 3 - The Autonomous Republic of Munzo. Zeon Zum Deikun attempts to declare complete independence of Munzo from the Earth Federation Government, while he preaches the evolutionary potential of humans who have advanced into outer space. Deikun however suddenly falls to his death in the middle of his speech at parliament. Upon Deikun's death, Jimba Ral spreads word of a House of Zabi conspiracy - but despite such efforts the power and sphere of influence of House of Zabi, led by Degwin Sodo Zabi, only seem to escalate. While we witness for the first time the untold convulsions of Universal Century history, Casval and Artesia, just bereaved of their father, must face destinies which will be just as tumultuous as the very era itself.
“Mobile Suit Gundam” series are still favored by various generations, passed its 35th anniversary. The animators who played the core roles in the memorable first series “Mobile Suit Gundam” are Yoshikazu Yasuhiko and Ichiro Itano: “We would like to leave the key animations as the film production to posterity to praise their achievements, which influenced not only on the audience but also on the current anime industry.”
Screenstory
“Mobile Suit Gundam” series are still favored by various generations, passed its 35th anniversary. The animators who played the core roles in the memorable first series “Mobile Suit Gundam” are Yoshikazu Yasuhiko and Ichiro Itano: “We would like to leave the key animations as the film production to posterity to praise their achievements, which influenced not only on the audience but also on the current anime industry.”
Director
“Mobile Suit Gundam” series are still favored by various generations, passed its 35th anniversary. The animators who played the core roles in the memorable first series “Mobile Suit Gundam” are Yoshikazu Yasuhiko and Ichiro Itano: “We would like to leave the key animations as the film production to posterity to praise their achievements, which influenced not only on the audience but also on the current anime industry.”
Animation
“Mobile Suit Gundam” series are still favored by various generations, passed its 35th anniversary. The animators who played the core roles in the memorable first series “Mobile Suit Gundam” are Yoshikazu Yasuhiko and Ichiro Itano: “We would like to leave the key animations as the film production to posterity to praise their achievements, which influenced not only on the audience but also on the current anime industry.”
Self
Documentary Blu-ray release from the "Mobile Suit Gundam" series commemorating the 30th Anniversary of the anime.
Mechanical & Creature Designer
U.C. 0123. After a generation of peace, the Earth Federation has begun to build new space colonies to house humanity's growing population. But a new force, the aristocratic Crossbone Vanguard, plans to seize the colonies of the newly constructed Frontier Side for itself. As their home becomes a battlefield, a handful of young civilians struggle to escape the conflict. To save his friends and family, the reluctant warrior Seabook Arno becomes the pilot of a new Gundam which bears the code name F91.
Character Designer
Two missions for the crushers. In "The Ice Prison", Joe and his team are assigned to adjust the orbit of a prison located on an ice asteroid before it disintegrates as it falls onto the planet Kirius. The prison is filled with political prisoners contrary to the autocracy of Kirius consequently rising the suspicion of the crushers. In "The Final Weapon: Ash", the team is secretly hired directly by the president of the nation of Bandor to rescue an officer carrying a bomb capable of annihilating all living organisms of an entire planet.
Screenplay
En el siglo XXI la humanidad vive en dos mundos. Despúes del impacto de un meteorito helado, un movimiento de placas ha convertido a Venus en un planeta habitable. Los colonos de la Tierra adaptaron ese mundo hostil y han prosperado durante cuatro generaciones, pero también trajeron el lado oscuro de la humanidad; Venus está a punto de convertirse en hostil de nuevo. Hiro Seno, un motero, presencia el primer golpe de la nación rival Ishtar contra su país, Afrodia. Enormes tanques y aviones de guerra destruyen rápidamente la ciudad. La armada Afrodiana se apura en mobilizarse y en los reclutamientos y, a pesar de su oposición a la guerra, Hiro se ve luchando por su vida en la línea de fuego...
Director
En el siglo XXI la humanidad vive en dos mundos. Despúes del impacto de un meteorito helado, un movimiento de placas ha convertido a Venus en un planeta habitable. Los colonos de la Tierra adaptaron ese mundo hostil y han prosperado durante cuatro generaciones, pero también trajeron el lado oscuro de la humanidad; Venus está a punto de convertirse en hostil de nuevo. Hiro Seno, un motero, presencia el primer golpe de la nación rival Ishtar contra su país, Afrodia. Enormes tanques y aviones de guerra destruyen rápidamente la ciudad. La armada Afrodiana se apura en mobilizarse y en los reclutamientos y, a pesar de su oposición a la guerra, Hiro se ve luchando por su vida en la línea de fuego...
Director
Francia // Finales del siglo XIX. Serge Batouille, un chico tranquilo, amable y religioso es enviado por su familia al internado masculino donde compartirá habitación con Gilbert Cocteau, un hermoso y rubio efebo totalmente opuesto a él: arisco, rebelde y atormentado por su pasado. Serge, aunque protector con Gilbert ante su posición hostil en la escuela, se resiste a sus encantos naturales. Sin embargo, éste le seduce y terminan siendo amantes, atrapados en una relación turbulenta.
Animation Director
En Tracia, el dios Hades separa a Arion de su madre Deméter. En el inframundo, Arion se prepara para ser un gran guerrero y poder vengarse de Zeus, que es el responsable de la ceguera de su madre. Según la leyenda, sólo la muerte de Zeus romperá la maldición. Arion se hace amigo de Geedo, un enorme simio, y juntos abandonan los Infiernos para buscar a Zeus. La ladrona Seneca se une a ellos. En su primer enfrentamiento con las fuerzas de Zeus, encabezadas por su hija Atenea, Arion cae prisionero, pero después es liberado por Lesfeena, la sierva muda de Atenea. Cuando Arion vuelve a reunirse con sus amigos, las fuerzas de Zeus se enfrentan a las de Poseidón. Los responsables son Hades y el tranquilo Apolo.
Character Designer
En Tracia, el dios Hades separa a Arion de su madre Deméter. En el inframundo, Arion se prepara para ser un gran guerrero y poder vengarse de Zeus, que es el responsable de la ceguera de su madre. Según la leyenda, sólo la muerte de Zeus romperá la maldición. Arion se hace amigo de Geedo, un enorme simio, y juntos abandonan los Infiernos para buscar a Zeus. La ladrona Seneca se une a ellos. En su primer enfrentamiento con las fuerzas de Zeus, encabezadas por su hija Atenea, Arion cae prisionero, pero después es liberado por Lesfeena, la sierva muda de Atenea. Cuando Arion vuelve a reunirse con sus amigos, las fuerzas de Zeus se enfrentan a las de Poseidón. Los responsables son Hades y el tranquilo Apolo.
Original Story
En Tracia, el dios Hades separa a Arion de su madre Deméter. En el inframundo, Arion se prepara para ser un gran guerrero y poder vengarse de Zeus, que es el responsable de la ceguera de su madre. Según la leyenda, sólo la muerte de Zeus romperá la maldición. Arion se hace amigo de Geedo, un enorme simio, y juntos abandonan los Infiernos para buscar a Zeus. La ladrona Seneca se une a ellos. En su primer enfrentamiento con las fuerzas de Zeus, encabezadas por su hija Atenea, Arion cae prisionero, pero después es liberado por Lesfeena, la sierva muda de Atenea. Cuando Arion vuelve a reunirse con sus amigos, las fuerzas de Zeus se enfrentan a las de Poseidón. Los responsables son Hades y el tranquilo Apolo.
Director
En Tracia, el dios Hades separa a Arion de su madre Deméter. En el inframundo, Arion se prepara para ser un gran guerrero y poder vengarse de Zeus, que es el responsable de la ceguera de su madre. Según la leyenda, sólo la muerte de Zeus romperá la maldición. Arion se hace amigo de Geedo, un enorme simio, y juntos abandonan los Infiernos para buscar a Zeus. La ladrona Seneca se une a ellos. En su primer enfrentamiento con las fuerzas de Zeus, encabezadas por su hija Atenea, Arion cae prisionero, pero después es liberado por Lesfeena, la sierva muda de Atenea. Cuando Arion vuelve a reunirse con sus amigos, las fuerzas de Zeus se enfrentan a las de Poseidón. Los responsables son Hades y el tranquilo Apolo.
Animation
Enter the tale of the Crusher Council, a group of rugged individuals known for assignments ranging from transportation to terraforming and everything in between. In the early days of space exploration the Crushers took on the job of destroying asteroids and defining space lanes. Because of their work, they were nicknamed "Crushers" which eventually became their business moniker. Despite the rough and ready nature of the Crushers' work, they subscribe to a few steadfast rules. Unethical and illegal assignments are taboo, and any Crusher accepting one is barred from the Union. Of course, this presents problems for shady clients who try to trick the Crushers into accepting misleading assignments. They know that once the Union accepts a case the Crushers are honor-bound to follow it through. Among the various worlds, the Crusher Council has a stunning reputation, and among the Crushers, the most elite team is the one led by Crusher Dan and his successor, Crusher Joe.
Writer
Enter the tale of the Crusher Council, a group of rugged individuals known for assignments ranging from transportation to terraforming and everything in between. In the early days of space exploration the Crushers took on the job of destroying asteroids and defining space lanes. Because of their work, they were nicknamed "Crushers" which eventually became their business moniker. Despite the rough and ready nature of the Crushers' work, they subscribe to a few steadfast rules. Unethical and illegal assignments are taboo, and any Crusher accepting one is barred from the Union. Of course, this presents problems for shady clients who try to trick the Crushers into accepting misleading assignments. They know that once the Union accepts a case the Crushers are honor-bound to follow it through. Among the various worlds, the Crusher Council has a stunning reputation, and among the Crushers, the most elite team is the one led by Crusher Dan and his successor, Crusher Joe.
Director
Enter the tale of the Crusher Council, a group of rugged individuals known for assignments ranging from transportation to terraforming and everything in between. In the early days of space exploration the Crushers took on the job of destroying asteroids and defining space lanes. Because of their work, they were nicknamed "Crushers" which eventually became their business moniker. Despite the rough and ready nature of the Crushers' work, they subscribe to a few steadfast rules. Unethical and illegal assignments are taboo, and any Crusher accepting one is barred from the Union. Of course, this presents problems for shady clients who try to trick the Crushers into accepting misleading assignments. They know that once the Union accepts a case the Crushers are honor-bound to follow it through. Among the various worlds, the Crusher Council has a stunning reputation, and among the Crushers, the most elite team is the one led by Crusher Dan and his successor, Crusher Joe.
Character Designer
White Fang is born on the planes of Alaska to a wolf father and a half-wolf, half-dog mother. One day he and his mother run into an Alaskan inuit boy Mit-sah, who has long dreamed of a dog of his own, and by a marvellous twist of fate, the wolves are taken in by him and his father. But life in Alaska is harsh for humans and wolves alike, and as winter comes, hardships lie in waiting for White Fang and Mit-sah. Facing the extreme coldness of their habitat and that of humans' greedy hearts, the two journey towards what they hope to be a happier environment.
Animation Director
Amuro Ray and the rest of the White Base crew, now denominated the 13th Autonomous Corps, return to outer space to support the rest of the Earth Federation forces for the decisive battle against the Duchy of Zeon's forces.
Animation Director
After managing to survive attacks by Zeon's Char Aznable and Garma Zabi, the crew of Federation warship White Base and its mobile suits must battle Zeon forces through Asia, Europe, and the Atlantic Ocean if they are to reach Earth Federation's headquarters alive. During that process many of its crewmembers must overcome their fears, losses, immaturities, and insecurities in order to survive.
Animation Director
In the year Universal Century 0079, humans have colonized the area of space lying in between the Earth and the moon. However, the ambitious Zabi family, rulers of the Duchy of Zeon, the grouping of colonies furthest from the earth, has sparked a war.
Character Designer
A fire safety video meant as a teaching aid for schools
Animation
All of Universal's greatest classic monsters gather at the Transylvania Astoria Hotel for Frankenstein's monster and his bride's Friday the 13th midnight wedding.
Key Animation
All of Universal's greatest classic monsters gather at the Transylvania Astoria Hotel for Frankenstein's monster and his bride's Friday the 13th midnight wedding.