Effeminate Stoolie
A gang of low-rent mob goons plot a heist, only to be forced to confront radioactive evil from beyond the grave.
Gordon Buehrig
A lighthearted homage to 1930s movies, this short film depicts one day in the life of young American automobile designer Gordon Buehrig, who created some of the finest car designs the industry has ever produced, including the regal Duesenberg Model J.
Visual Effects
A man tries to pack away his belongings before a storm hits his urban home. As the eye of the storm descends upon him, the man discovers that something is among the cardboard boxes.
Co-Producer
A womanizing man-child binges on sex and alcohol, experiments with ayahuasca for addiction therapy and comes to terms with past mistakes.
Jake Hudson
A womanizing man-child binges on sex and alcohol, experiments with ayahuasca for addiction therapy and comes to terms with past mistakes.
Producer
A brilliant female recluse sends a distress signal into outer space from a remote location. When the Aliens arrive, they realize it's not a distress signal, it's an ingenious trap designed to exact revenge on the extraterrestrials who abducted her as a child.
Writer
A brilliant female recluse sends a distress signal into outer space from a remote location. When the Aliens arrive, they realize it's not a distress signal, it's an ingenious trap designed to exact revenge on the extraterrestrials who abducted her as a child.
Director
A brilliant female recluse sends a distress signal into outer space from a remote location. When the Aliens arrive, they realize it's not a distress signal, it's an ingenious trap designed to exact revenge on the extraterrestrials who abducted her as a child.
Director
Life on Earth is an eternal mystery, and some say it's beyond our grasp. While some are content to live an ordinary life, others cannot accept the notion of death and will do anything to prevent their demise. Retired Lt. Arland Frye is a man who has had terrifying experiences and seen life changing horrors that led him on a dark journey into the unknown. Experimenting with Brujo magic and the occult, Lt. Frye is now on his deathbed and crosses over into another realm where the dance between life and death is a hallucinatory experience not just for him, but for those he chooses to take with him.
Screenplay
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called "13 Demons." They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don't know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are "The Golden Paladins," and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
Director
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called "13 Demons." They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don't know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are "The Golden Paladins," and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
Player 3
Gary, and his friends who are into gaming, renaissance fairs and various unsavory vices, stumble across a rare, medieval board game called "13 Demons." They discover the game has a dark history and was banned from most countries long ago for strange and mysterious reasons including unexplained deaths attributed to the game. The object is to free the Realm of Darkhaven from the 13 Demons of the Apocalypse. They chalk it up to urban legend and decide to play, what they don't know is that the 13 Demons presently walk the Earth disguised as humans. Slowly, the game consumes them, seducing them into believing they are "The Golden Paladins," and are on a holy mission to save the world. But when the news reveals a number of local deaths caused by tree branches, baseball bats, hammers, etc. from assailants adorned in body armor, the thin line between reality and fantasy is shattered and the horrific realization that they are in way over their heads sets in.
Writer
Fate has dealt Richard Vanuck a very strange hand; he's a natural born exorcist. In fact, he's the best there's ever been, and with possessions on the rise across the city he's booked solid. Eventually he comes to realize that performing exorcisms is the only thing he's truly good at, even though his daily battles with Satanic forces are wearing him down.
Director
Fate has dealt Richard Vanuck a very strange hand; he's a natural born exorcist. In fact, he's the best there's ever been, and with possessions on the rise across the city he's booked solid. Eventually he comes to realize that performing exorcisms is the only thing he's truly good at, even though his daily battles with Satanic forces are wearing him down.
Richard Vanuk
Fate has dealt Richard Vanuck a very strange hand; he's a natural born exorcist. In fact, he's the best there's ever been, and with possessions on the rise across the city he's booked solid. Eventually he comes to realize that performing exorcisms is the only thing he's truly good at, even though his daily battles with Satanic forces are wearing him down.
Costumer
Self-made chemist Sean, a recluse living in an old trailer in the woods, suffers from pill-popping delusions of fortune. When his manic attempts at cracking the ancient secret of alchemy go awry he unleashes something far more sinister and dangerous.
Visual Effects Art Director
Self-made chemist Sean, a recluse living in an old trailer in the woods, suffers from pill-popping delusions of fortune. When his manic attempts at cracking the ancient secret of alchemy go awry he unleashes something far more sinister and dangerous.
Director
When a troubled teen makes contact with the spirit world, a tortured soul warns her that further communication will prove deadly. Despite this premonition, she delves deeper into a mystery that is centuries old and linked to her curious heritage.
Director
After two years in prison, John Spinelli is a free man. But as he grapples with his mad mix of macabre neighbors, John realizes something evil governs his new neighborhood. Can he convince authorities he is innocent? Or will he wish he was back behind bars?
KC
After two years in prison, John Spinelli is a free man. But as he grapples with his mad mix of macabre neighbors, John realizes something evil governs his new neighborhood. Can he convince authorities he is innocent? Or will he wish he was back behind bars?
Editor
Brothers Tom and Vernon stumble into an abandoned building for shelter, entering a hellish world of shadows and nightmares that would change their lives forever. Trapped and psychologically tortured by unseen forces, the brothers descend into a vortex of madness dominated and controlled by demon succubi and paranormal entities for one sole purpose... to re-awaken the Anti Christ.
Director of Photography
Brothers Tom and Vernon stumble into an abandoned building for shelter, entering a hellish world of shadows and nightmares that would change their lives forever. Trapped and psychologically tortured by unseen forces, the brothers descend into a vortex of madness dominated and controlled by demon succubi and paranormal entities for one sole purpose... to re-awaken the Anti Christ.
Director
Brothers Tom and Vernon stumble into an abandoned building for shelter, entering a hellish world of shadows and nightmares that would change their lives forever. Trapped and psychologically tortured by unseen forces, the brothers descend into a vortex of madness dominated and controlled by demon succubi and paranormal entities for one sole purpose... to re-awaken the Anti Christ.
Director
Thousands of years ago a special, genetically advanced race of beings came to Earth. They were seen as Gods by primitive man and worshipped. They set themselves apart. Some mated with humans and created a special race. When the beings departed, a hybrid species remained and taught mankind. The human race, which had existed for tens of thousands of years as hunters and gatherers, now had systematic knowledge on a startling level. They control our hearts and minds; they control this world; they control every individual from the depths of outer space. From the moment you are born, you are numbered and moved through a process to feed their machine. Nobody is truly free. We are all working for the masters. On rare occasions, they are revealed to the world and in the 18th century we had a glimpse of their massive power. We know them as the Illuminati. From huge international corporations, to hidden governments, from secret societies to medicine, the Illuminati are in control.
Screenplay
Mike is studying for his med school entrance exams, and wants a job that will leave him time to study. He is hired to help Mr. Pinborough, a wealthy recluse who lives in the woods, and requires constant care. Mike's job is to assist the head caregiver Robin. Soon, he is haunted by dark creatures and things hit a peak when Robin disappears.
Director
Mike is studying for his med school entrance exams, and wants a job that will leave him time to study. He is hired to help Mr. Pinborough, a wealthy recluse who lives in the woods, and requires constant care. Mike's job is to assist the head caregiver Robin. Soon, he is haunted by dark creatures and things hit a peak when Robin disappears.
Pierre Boutierre
The crew of a popular ghost hunting show gets more than they bargained for when they come across a location that's actually haunted.
Director
Fleeing a cataclysm of unimaginable origin, Catherine Murnau finds herself trapped in a nightmare while holed up in a crumbling warehouse where a crypto classified “human predator,” has been accidentally set free. Catherine soon realizes that she is in fact not alone – coming face to face with the last Vampyre who is starving from being imprisoned in a weakened state for decades. Catherine begins to fear that she may have stumbled into her own tomb, but reaches within herself to engage with the creature learning more about human history than the world outside would dare to face, a truth so alarming and illusion shattering that it could only be told by the last Vampyre on Earth.
Director
Joe carries around a rusty saw and a gasoline tank, he may or may not be a murderer but when he reads his poetry at the Limerick theatre, it affects people in all walks of life. Joe says there is no such thing as an un-interesting life.
Quint
The dead walk -- and are hungry. In one small Midwestern town, the residents have learned to cope as best they can. Meggie lost her husband, Quint, during the early days of the living dead plague. She now lives a life of quiet horror and desperation, for her mother-in-law will do anything to help the family adjust to this new world. Even the unspeakable.
The Devil
Trevor Newandyke is a struggling comedian. Not only does he bomb on stage, but he bombs in everyday life. He’s fed up with all the jerks who push him around. All he wants is a break, and for someone to get him. Instead of taking a breath and getting himself together or taking his anger to the stage, he turns to the loud din of his headphones and the crackling glow of fire to ease his mind. He’s not only a lousy comic, but a pyromaniac, as well.
Director
Set in a post apocalyptic landscape 28 thousand years into the future, "Future World: City of Mass Destruction" is an amazing vision of the last city on earth. After four atomic holocausts and the second Ice Age, only one city remains on our ravaged planet - a city on the edge of insanity, overrun by mutants and madmen, and largely controlled by the tyrannical Devoz Corporation. This dying metropolis is mired in the throes of a power struggle amongst the city's final three corporate dynasties. The surviving corporation must in the end turn to a tribe of Amazon warrior women it once tried to destroy to save their dying planet. Visionary director Daniel E. Falicki guides you through a world of lesbian warriors, insufferable Grugs, a vicious Spider Queen, and a Blue Genie with loads of "smokable" fun! Are YOU ready to party like it's the year 30,000? Then take a trip to FUTURE WORLD! A cutting edge rotoscoped feature in the style of Ralph Bakshi's "Heavy Metal," "Future World: City of ...