Ten years before the outbreak of the Second World War in Asia, a Japanese Go master and his Chinese rival meet in China to play a game of Go (loosely described as an Asian version of chess). It soon becomes evident that the Chinese master's son is the most talented player that the Japanese master has ever encountered, and he convinces the boy's father to let him bring the child back to Japan to train him as a professional Go player. Years pass, and as the young Chinese master grows to maturity in Japan, the Japanese invasion of China forces him to choose between his triumphant career and his loyalty to his native country. His decision is complicated by his marriage to the daughter of the Japanese master, with whom he has produced a child. His choice will profoundly alter the lives of two families. Their saga serves as a reflection of the tragic relations between their two great countries, and the possibility of reconciliation and healing.
Hirobe is a lonely man. After witnessing her girlfriend die with a terminal illness, he wanders through the city like a shadow. One day, he meets Masako and they begin an affair. Masako is in an unhappy marriage with Yazawa, who is also cheating on her with a younger lover. The tension builds up to an unforgiving, yet quiet climax...
Before leaving prison, Oida uncomfortably enters into an agreement with his cell mate: in exchange for a half-share of 30,000,000 yen, he is to assassinate three strangers given to him on a list. However, upon meeting his first potential victim, Oida has second thoughts. Yet, even as he tries to back out, the body count starts climbing. Oida must now try to alert the people on his list of their impending danger, and find out why they are being targeted in the first place.