인서트 코인 (2020)
장르 : 다큐멘터리
상영시간 : 1시간 41분
연출 : Joshua Tsui
시놉시스
The oral history of a team of geeks and misfits in the back of a Chicago factory creating the biggest video games of all time. Midway Games pioneered the concept of live-action gaming, kick-starting a new arcade boom and grossing billions of dollars with hits like Mortal Kombat and NBA Jam.
GET LAMP is a documentary about interactive fiction (also known as text adventures) filmed by computer historian Jason Scott.
This retrospective DVD was released around the time of The Wind Waker. It features interviews with past and present Legend of Zelda producers, artists and programmers, and footage from all the game endings
"The Road to Eternity" is an in-depth look at the making of "Pillars of Eternity", Obsidian Entertainment's first Kickstarter video game.
A feature documentary that explores the influence of the Commodore Amiga and how it took video game development, music and publishing to a whole new level and changed the video games industry forever.
In thirty years, the video game has conquered an increasingly wide audience. Drawing on the recent work of economists, sociologists, experts and interviewing major players in this field, this investigation unravels the overwhelming domination of this new mass media.
The inspirational story of a race-car driving software developer whose career suddenly switches gears when his son with autism inspires him to create a video game company that trains and employs adults on the autism spectrum.
An exclusive behind the scenes documentary with Co-Producers Michel Koch, Raoul Barbet and Luc Baghadoust as they discuss the inspirations and challenges they faced when creating the critically and award winning Life is Strange.
A documentary following the five-year, herculean effort to reinvent one of the greatest stories in gaming, God of War. Facing an unknown future, Santa Monica Studio took a massive risk, fundamentally changing their beloved franchise and re-establishing their rightful place in video game history. Witness the incredible defeats, the unpredictable outcomes and the down-to-the-wire tension on full display in this true-life redemption story.
1984년 6월. 젊은 프로그래머 스테판 버틀러는 제롬 F. 데이비스가 쓴 밴더스내치라는 게임북을 게임화하려는 열망을 품고 있었다. 버틀러는 소설의 게임화를 위하여 잘나가는 게임 회사인 터커 소프트에 찾아가서 사장인 모함 터커와 수석 제작자 콜린 리트먼에게 밴더스내치의 게임화를 제안한다. 버틀러는 게임의 크리스마스 시즌 발매를 목표로 잡고, 터커에게 자사 직원들과 함께 게임을 제작하자는 제안을 받는다. 그리고 서서히 무너져 내리는 가상과 현실의 경계. 이제 게임의 엔딩은 그의 선택에 달려 있다.
게임 프로그래머 맷은 신작 발표를 위해 뉴멕시코로 향한다. 근데 눈을 떠보니 진짜 멕시코의 아카풀코에 불시착한다. 느닷없이 나타난 갱단이 ‘물건’을 달라고 위협하는 순간 CIA 요원 아드리아나의 도움으로 위기를 넘기지만 경찰, CIA, FBI 및 갱단에게 번갈아 가며 쫓긴다. 정체도 모르는 ‘물건' 때문에 졸지에 타겟이 된 후 잠재된 액션 본능이 훅~깨어나는데…
Each year, hundreds of video game companies bring their latest game to E3...the biggest gaming convention in the world. Bethesda Softworks decided to unveil at this event their most ambitious game ever - Oblivion. This is the story behind the game.
Exclusive documentary on the development of the upcoming action role-playing game, GreedFall.
The original "Witcher" PC game was released ten years ago. We present our humble summary of Geralt's long journey from the pages of his books to computer screens. Today "The Witcher" is a world famous series. But at the time no one expected it to have such a great impact on the Polish video game market as well worldwide.
Steve Saylor may be blind, but that doesn't stop him as he pushes to help make the video game industry more accessible, so everyone has the chance to experience the stories only games can offer.
This December marks the fourth Looniversary of World of Mayhem, one of the most robust projects we've developed here at Aquiris! To celebrate, we produced an exclusive behind the scenes documentary which tells in depth about what it's like to develop this wacky world of an intellectual property that is so beloved to several generations of players!
This documentary takes you inside developer Supergiant Games for every step of the game’s journey: from before its surprise announcement, to its full launch almost two years later, and beyond, as the game grew into a worldwide phenomenon. The result is a unique chronicle of one of the most celebrated games of 2020, and an insightful look at how a small team can bring a game to life.