Director
Go behind-the-scenes to explore the themes of love and loss and how The Last of Us: Left Behind single player story chapter was created.
Cinematography
A feature-length exploration of the game's creation, GROUNDED: Making the Last of Us is a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.
Director
A feature-length exploration of the game's creation, GROUNDED: Making the Last of Us is a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.
Producer
A feature-length exploration of the game's creation, GROUNDED: Making the Last of Us is a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.
Editor
An unhappy millennial comes to terms with the death of his childhood dog.
Producer
An unhappy millennial comes to terms with the death of his childhood dog.
Director
An unhappy millennial comes to terms with the death of his childhood dog.