Eric Bakutis

참여 작품

QUAKE The Movie: Escape From The Bastille
Screenplay
Animated film that adds an in-depth plot to the Quake III Arena game.
QUAKE The Movie: Escape From The Bastille
Ranger / Doom (voice)
Animated film that adds an in-depth plot to the Quake III Arena game.
QUAKE The Movie: Escape From The Bastille
Story
Animated film that adds an in-depth plot to the Quake III Arena game.
Devil's Covenant
Director
Devil's Covenant is a 1998 film made by a group of video game players, or clan, called Clan Phantasm. Produced through the machinima technique of recording actions in Quake, a 1996 first-person shooter video game by id Software, the work is the first feature-length machinima film, a major technical achievement. The work successfully combines acting with custom code, character models, and scripts. Written and directed by Eric Bakutis with notable voice acting by Bill Benners.
Devil's Covenant
Mr. Cinder
Devil's Covenant is a 1998 film made by a group of video game players, or clan, called Clan Phantasm. Produced through the machinima technique of recording actions in Quake, a 1996 first-person shooter video game by id Software, the work is the first feature-length machinima film, a major technical achievement. The work successfully combines acting with custom code, character models, and scripts. Written and directed by Eric Bakutis with notable voice acting by Bill Benners.
Devil's Covenant
Private Danning
Devil's Covenant is a 1998 film made by a group of video game players, or clan, called Clan Phantasm. Produced through the machinima technique of recording actions in Quake, a 1996 first-person shooter video game by id Software, the work is the first feature-length machinima film, a major technical achievement. The work successfully combines acting with custom code, character models, and scripts. Written and directed by Eric Bakutis with notable voice acting by Bill Benners.
Devil's Covenant
Aric Drifter Spade
Devil's Covenant is a 1998 film made by a group of video game players, or clan, called Clan Phantasm. Produced through the machinima technique of recording actions in Quake, a 1996 first-person shooter video game by id Software, the work is the first feature-length machinima film, a major technical achievement. The work successfully combines acting with custom code, character models, and scripts. Written and directed by Eric Bakutis with notable voice acting by Bill Benners.