Seikô Itô

Seikô Itô

Perfil

Seikô Itô

Filmes

Wonderful Paradise
Shuji sasaya
In consequence of his professional mistakes and declining career, Shuji and his family, the Sasaya’s, are forced to leave the wealthy suburb of Tokyo. The move is slow, long and heartbreaking, and the two Sasaya children, an old teenager and a young adult, unwittingly turn the grieving process into an exuberant and unpredictable farewell party!
We Are Little Zombies
Their parents are dead. They should be sad, but they can't cry. So they form a kick-ass band. This is the story of four 13-year-olds in search of their emotions.
Shadow of the Wraith
Two brothers are plunged into the realm of psychic horror, one tormented by a stalker, and the other involved with a girl whose home is the site of eerie occurrences.
Zombie Snake
Long-Haired Woman
A family are haunted by a Hebi Onna, a fabled demonic undead Snake Woman.
おとり捜査官・北見志穂Ⅱ
Ito
After a series of arson attacks targeting red cars happens in the vicinity of Shiba Park, Shiho Kitami and Detective Hakamada of the MPD's First Investigation Division are asked by the local precinct to help with a stakeout. However, when the entire neighborhood loses power, a murder occurs...
Blood
Kasaki the hitman needs to set scores with his target Ri after the syndicate hunts him and blackmails his childhood friend to kill him.
Nowhere Man
Editor
Sukezo, a farmer manga comic artist, takes up the art rock business by setting up a shop in a shed by the river. He tries hard to be successful, but business does not go well and the family becomes progressively poorer.
No Life King
Novel
Via the New York Times: "The solemn, intent faces of the Japanese schoolboys playing video games in Jun Ichikawa's "No Life King" bespeak a new type of modern horror. Addicted to their favorite new game (from which the film takes its title), these children have become seriously estranged from the real world. The film's constant emphasis is on the ways in which this has been allowed to happen, and on how emblematic it is of larger attitudes in a technological society. When a young boy trying to converse with his mother must compete with a home computer for her attention, it's not hard to see why the boy has retreated into his own computer-dominated world."