Mari
"Regina é uma garota viva e inteligente, amiga de um velho emigrante japonês, que lhe entrega antes de morrer uma relíquia de sua família: uma estatueta do Dragão de Ouro que possui poderes mágicos. O japonês pede à menina que viaje para o Japão com a missão de encontrar sua neta desaparecida. Regina se propõe a cumprir o desejo do velho Tanaka. Orientada pelo espírito do Dragão e de posse de cinco fichas mágicas que possuem o poder de realizar qualquer desejo, Regina transforma três de seus desenhos em bonecos vivos: Gaio, o papagaio Carioca, Jirimum, o macaco nortista, e Lebrinha, uma brasileirinha de qualquer estado."
Junko Fuji returns as Oryu the Red Peony, a wandering female yakuza on a soul-searching journey after the death of her father. After collecting her sickly follower from jail, she is taken in by a fishing village. Feeling indebed to their generosity, she stays to work for the village and promises to leave her yakuza ways behind. When a dispute breaks out for the gambling rights to a local festival, the villagers are harrassed by a gang of thugs. When the harrassment turns violent, Oryu must decide wither to keep her promise or protect the villagers.
The third chapter of the ‘Red Peony Gambler’ saga depicts the happiness and sadness of Red Peony Oryu’s life as she seals her femininity with a red peony tattoo and lives in world of chivalry and honor of the yakuza. This story takes place in the middle of the Meiji era in Nagoya. Oryu is wandering the country, training herself to reinstate her family name. With a written recommendation from Kumatora, she appears at the door of the Nishinomaru family. At the same time, the family is preparing for the gambling competition at the Netsuda Shrine Festival, which they have been hosting for generations. Meanwhile, the crooked Kinbara family is plotting to take over the competition. And now Oryu is forced to get involved in the struggle…