Editor
The heart is still beating; the eyes can see, the ears can hear. Nights of the full moon, horror stories, disquiet. The spirits from the past are returning. Death is implicated... and grief.
Writer
Albania, 1994. Those who have left assert that those who remain are the ones who are afraid. Those who remain say, what do we have to fear? We have no time for tears.
Director
Albania, 1994. Those who have left assert that those who remain are the ones who are afraid. Those who remain say, what do we have to fear? We have no time for tears.
Editor
The old story with a slight twist: girl meets boy, frozen in stylized monologues, in whirring synthesizers, with the ghostly original sounds and excruciatingly slow camera movements.
Editor
Herbert and Rosa Felsen meet at their lawyer's office to take possession of an inheritance. Herbert is expecting to receive the lion's share, but after greetings are sent from beyond the grave, Rosa receives the key to a safe...
Writer
In the beginning is the sea. Night over the harbour. Then a plane takes off. Dana, the friend, leaves the airport building. Dana, the milliner, leaves the millinery. Dana, the traveller, sits in the train.
Director
In the beginning is the sea. Night over the harbour. Then a plane takes off. Dana, the friend, leaves the airport building. Dana, the milliner, leaves the millinery. Dana, the traveller, sits in the train.
Sound
Three female photojournalists on outside duty. They are supplying interviews with notorious murderers and rapists. On a weekend trip to the idyll of a mountain landscape something strange occurs..
Director
A permanent disposal site is being sought for toxic waste, and a protest movement develops. A film crew travels through Lower Austria to find out the real implications of the contamination we read about every day in our newspapers.
Sound
If you get six when you throw the dice, you can continue to play - so always come up with six! You can advance on as many fields as you have points. White begins. The white pawn advances on six fields and takes the castle. The next pawn takes the bishop. The bishop takes the black pawn. The last pawn takes the black king. You win the game.
Editor
If you get six when you throw the dice, you can continue to play - so always come up with six! You can advance on as many fields as you have points. White begins. The white pawn advances on six fields and takes the castle. The next pawn takes the bishop. The bishop takes the black pawn. The last pawn takes the black king. You win the game.