Hope explores the fragmented violence of war seen through the eyes of a General on his deathbed. A mind accustomed to a life on the battlefield surrenders to a stream of consciousness, mixing death, brutality, and finally, one last gesture of hope.
Elise's dream to become a painter isn't going anywhere, so she eagerly accepts to house-sit the wealthy eccentric Frank's villa, while he is in Boston for business. A leaky pipe makes her call a plumber not from Frank's "call only" list, and she soon ends up sharing the bed with him, violating the "no guests" rule Frank set before leaving. Frank returns early from his trip... But not everything is what it seems and things get dicey for Elise and her friends.
Earl Williams is a dreamer teenager obsessed with monsters, who fantasizes his life as if he were living in the world of the monsters of Universal Studios. Although being an excellent student, his intolerant and nasty school teacher Mrs. Perdue does not like him and punishes him for any minor fault. His supportive father Les Williams is also a dreamer, who has never been successful in life. When his father dies, his mother becomes lost with two boys, and tries to change the behavior of Earl. One day, the boy finds the "true Frankenstein" lost by a Carnival, and decides to bring the monster back to life.