Katsuya Yamamoto

Filmes

Pokémon o Filme: Preto - Victini e Reshiram
Key Animation
Durante suas viagens pela região de Unova, Ash e seus amigos Iris e Cilan chegam na Cidade de Eindoak, construída ao redor de um castelo chamado a Espada do Vale. Os três Treinadores vieram para competir na competição de batalhas anual da cidade, e Ash consegue vencer com um pouco da ajuda inesperada do Pokémon Mítico Victini! A maior aventura na história Pokémon se aproxima!
Go! Anpanman: The Flying Picture Book and the Glass Shoes
Key Animation
One day, Melonpanna found a sequel to "Cinderella" at the Rabbit Library. The content is not the story of Cinderella that everyone knows, but the content that the glass shoes were suddenly split into two hands, the prince who married Cinderella were separated, and the fairyland became unhappy. rice field. That night, Melonpanna was pondering, "If I could go to a fairyland, I could find glass shoes," and an owl hoppy appeared in the picture book. According to Hoppy, the fairyland where Cinderella lives has become messed up because of the demon Garagon. If they can find glass shoes, the fairyland will be restored. Anpanman and his friends went through a tunnel of picture books to the fairy tale world. However, Baikinman and Dokin-chan, who were watching the situation, followed Anpanman and others to the fairyland. Dokin-chan wants to become a princess in a fairyland by finding glass shoes and Baikinman trying to deceive Garagon and defeat Anpanman. Where are the glass shoes?
Lupin III: Vivo ou Morto
Key Animation
Nanomáquinas, um tesouro guardado a sete chaves em uma ilha misteriosa e um ditador cruel com sede de sangue são alguns dos ingredientes que marcam essa aventura do famoso ladrão Lupin e seus amigos.
Go! Anpanman: Let's Defeat the Haunted Ship!!
Key Animation
Baikinman invades Anpanman's town on a ghost ship. Can Anpanman's crew defeat Baikinman and save Rollpanna and the marines?
Doraemon: Nobita's Three Visionary Swordsmen
Key Animation
Tired of constantly having nightmares, Nobita ask for Doraemon to bring a Dream Machine which would allow Nobita to dream of anything he wants. After an attempt to have a dream about the fall of Atlantis fails, he chooses a dream where he is in a fantasy world with an inspiration from The Three Musketeers. Together Nobita and his friends must defeat the evil King before he escapes from Nobita's dream into other people's dreams.
Doraemon e o Segredo do Labirinto
Key Animation
Nobita está triste porque todos os seus amigos vão sair da cidade para desfrutar das férias da primavera menos ele, entretanto os seus pais discutem pois Nobisuke fez uma reserva num hotel. O mais estranho disto é que a reserva foi feita através da televisão, que tipo de segredos aguardam naquele estranho hotel?!
Go! Anpanman: Fly! Fly! Chibigon
Key Animation
Another adventure.
Go! Anpanman: Baikinman's Counterattack
Key Animation
Anpanman and Baikinman fight. Can Anpanman and friends regain the magic pot from Baikinman and rescue Princess Yada's land...?
Go! Anpanman: The Shining Star's Tear
Key Animation
Anpanman helps the princess Nandananda to find the The Shining Star's Tear.
Doraemon e a Viagem à China Antiga
Key Animation
Decidido a provar aos amigos que Sun Wukong existiu e que era parecido consigo, Nobita utiliza a máquina do tempo de Doraemon para viajar ao passado e encontrá-lo. Depois de o ver com os seus próprios olhos, Nobita regressa ao presente para contar o que viu. Suspeitando que seja mentira, Gigante ameaça Nobita dizendo que, se for mentira, poderá usar uma das invenções do Doraemon à sua vontade. Com o passar do tempo, e sem Sun Wukong aparecer, Doraemon utiliza uma consola de jogos do futuro para simular que Nobita é o rei macaco. Mas ocorre um acidente e vários demónios saem do jogo, ficando presos no passado mundo real, o que provoca uma mudança no presente. Cabe então a Nobita e aos seus amigos regressar mais uma vez ao passado como heróis da lenda "Viagem ao Oeste" e devolver os demónios ao videojogo.
Doraemon: Nobita and the Steel Troops
Key Animation
The story begins with Nobita and Shizuka sitting on the pipes in the yard they hang out at while Suneo showed off his robot. Nobita grew jealous and asked Doraemon to build him a giant robot. Coincidently, robot parts began to fall from the sky. Then Nobita and Doraemon began to assemble the robot. As soon as they finished, Nobita, Doraemon, and Shizuka realized that the robot (Zanda Clause) was a war machine in an incident. After that Nobita met a girl name Riruru, she told Nobita that the robot was her's. Nobita gave her the robot and the entrance to mirror world. Doraemon and Nobita followed Riruru and recognized that she was a spy from Metropolis and built a base to welcome the army.