Art Department Coordinator
Мать с двумя детьми после смерти отца приезжает в уединённый дом, чтобы разобраться с делами усопшего. Особняк оборудован по последнему слову техники и готов к продолжительной осаде. Спокойствие нарушает группа бандитов, мечтающая добраться до миллионов, скрытых в хранилище особняка. Но никакие ловушки или непробиваемые двери не смогут остановить разъярённую мать, когда её детям грозит опасность.
Cinematography
In 1999, Konami Corp. introduced a Japanese-influenced coin-operated arcade stand-up to the U.S. It's draw was unheard of for a video game: the combination of music, competition, and interactive video-gameplay along with actual physical activity. Four years later, Dance Dance Revolution (DDR) has become one of the most popular game crazes stateside and found easily in video game stores and in nationwide retail markets. This story explores the youth culture surrounding the game and follows a group of devoted players and documents their interactions at various arcades and tournaments.
Editor
In 1999, Konami Corp. introduced a Japanese-influenced coin-operated arcade stand-up to the U.S. It's draw was unheard of for a video game: the combination of music, competition, and interactive video-gameplay along with actual physical activity. Four years later, Dance Dance Revolution (DDR) has become one of the most popular game crazes stateside and found easily in video game stores and in nationwide retail markets. This story explores the youth culture surrounding the game and follows a group of devoted players and documents their interactions at various arcades and tournaments.
Director
In 1999, Konami Corp. introduced a Japanese-influenced coin-operated arcade stand-up to the U.S. It's draw was unheard of for a video game: the combination of music, competition, and interactive video-gameplay along with actual physical activity. Four years later, Dance Dance Revolution (DDR) has become one of the most popular game crazes stateside and found easily in video game stores and in nationwide retail markets. This story explores the youth culture surrounding the game and follows a group of devoted players and documents their interactions at various arcades and tournaments.