Editor
An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Writer
An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.
Director
An ethnographic exploration of the work and daily life of non-player characters, the digital extras in video games. Their labor loops, activity patterns as well as bugs and malfunctions paint a vivid analogy for work under capitalism.