Feudin' Fools (1952)
Genre : Comedy
Runtime : 1H 3M
Director : William Beaudine
Writer : Bert Lawrence, Tim Ryan
Synopsis
Sach discovers that he is heir to a farm in rural hillbilly country. He and the boys go to the farm to check it out, and find themselves mixed up with feuding hillbillies and a gang of bank robbers.
Slip and Sach are working as cleaners in a high rise building. They enter an office to clean it when a messenger hears them use Slip's given name, Terrance Mahoney. The messenger has a letter for "Terrance Mahonoey, Esq." and mistakenly delivers it to Slip. The letter informs Slip that he has inherited a mansion in Long Island. The boys then make their way to the mansion and find that it is inhabited by diamond smugglers. The real owner of the house shows up and helps save the day and defeat the smugglers and gives the boys the house as a reward.
An electric shock enables Satch to predict numbers, so the Bowery Boys are off to Las Vegas to win enough money at the roulette wheels to let their landlady buy an apartment building. Witnessing his winning streak, some gangsters decide to move in and find out his "system" for beating the odds.
Slip, Sach and the rest of the Bowery Boys enter a haunted house, where they engage in slapstick with a gorilla, a robot and a vampire
The Bowery Boys find a lamp that has strange magic powers.
Those wacky Bowery Boys invent a superfast fuel, which will help them win an auto race (isn't this cheating?). However, the fuel is stolen by the bad guys just before the big race...
Slip and the gang stray from newspaper work to detective work.
The Bowery Boys--Slip, Sach, Bobby, Whitey & Chuck--start their own exterminating service, and get a job which takes them to a spooky old abandoned mansion in the middle of the night. Meeting up with pal Gabe and his new French bride, the boys are tormented by mad scientists who try to convince them the place is haunted and then kidnap Sach in order to place his brain inside a gorilla.
After Slip is drafted into the Marines, the rest of the gang volunteers so they can be with him. Sach discovers that the colonel knew his father and he is promoted. During a drill that he is putting the rest of the gang through, they find a soldier left for dead on the side of the road. Slip discovers a playing card next to the marine and traces it to Jolly Joe Johnson's gambling house. They suspect that the gambling house is cheating and set out to uncover the proof.
When one of the Boys agrees to be hypnotized, he discovers he led a past life in the 1600s as a British tax collector.
The Bowery Boys (Bowery Boys) open a nightclub after Sach has his tonsils out and wakes up with a singing voice.
Dr. Tom O'Hara takes over a public clinic in New York's desperately poor Bowery section. Boy gangleader Sock Dolan resents Tom's interference in moving Sock's kid brother to a hospital, because Sock blames hospitals for his mother's death. Sock helps racketeer J.R. Mason sell food to the clinic, unaware that Mason sells cheap and often tainted food. When a number of patients, including Sock's brother, become ill from food poisoning, Sock is kidnapped by Mason to keep him silent. Dr. O'Hara must find a way to rescue Sock and stop Mason's contamination of hospital food supplies.
A man wins $50,000 in a card game with gamblers, but is soon found dead and the money missing. Slip and Sach find the money near where the body was discovered, and soon find themselves the target of both the police and the gamblers.
The Bowery Boys take on British crooks when one of them thinks he's inherited a title.
The Bowery Boys join the Navy to catch some crooks who are posing as sailors.
Slip, Sach and the gang (Bowery Boys) think an air-raid test is for real and join the Army.
One of the Bowery Boys gains superhuman strength, and he cashes in by becoming a pro wrestler.
Sach and the gang (Bowery Boys) find stashed cash in an old farmhouse apparently haunted.
While Louie is on vacation, the boys turn The Sweet Shop into an escort service, and soon find a group of beautiful girls as their first clients.
When a cold medicine causes Sach to be able to smell diamonds, he and the rest of the Bowery Boys are induced by a diamond dealer to accompany him to Darkest Africa in search of a legendary cache of them.
When Sach eats too much sugar, he goes into a trance whereby he's able to predict the future. Slip tries to make some money off of Sach by using him as a fortune teller in a carnival, until a mad scientist kidnaps Sach to use him in an intelligence-switching experiment with a monster.