Moth (2003)
Genre : Animation
Runtime : 1M
Director : PES
Synopsis
A moth is drawn towards the light.
Journalists Ichiro Sakai and Junko cover the wreckage of a typhoon when an enormous egg is found and claimed by greedy entrepreneurs. Mothra's fairies arrive and are aided by the journalists in a plea for its return. As their requests are denied, Godzilla arises near Nagoya and the people of Infant Island must decide if they are willing to answer Japan's own pleas for help.
Shipwreck survivors found on the presumably uninhabited Infant Island leads to a scientific expedition that discovers a surviving native population along with the Shobijin, tiny twin fairy priestesses of the island's mythical deity called Mothra. After the fairies are kidnapped by an exploitative businessman named Clark Nelson, Mothra sets out to rescue them.
Follows the heroic efforts of the crypto-zoological agency Monarch as its members face off against a battery of god-sized monsters, including the mighty Godzilla, who collides with Mothra, Rodan, and his ultimate nemesis, the three-headed King Ghidorah. When these ancient super-species, thought to be mere myths, rise again, they all vie for supremacy, leaving humanity's very existence hanging in the balance.
Clarice Starling is a top student at the FBI's training academy. Jack Crawford wants Clarice to interview Dr. Hannibal Lecter, a brilliant psychiatrist who is also a violent psychopath, serving life behind bars for various acts of murder and cannibalism. Crawford believes that Lecter may have insight into a case and that Starling, as an attractive young woman, may be just the bait to draw him out.
Searching for his brother, Ryota stows away on a boat belonging to a criminal alongside two other teenagers. The group shipwrecks on Letchi island and discover the Infant Island natives have been enslaved by a terrorist organization controlling a crustacean monster. Finding a sleeping Godzilla, they decide to awaken him to defeat the terrorists and liberate the natives.
Three young children accidentally release a horde of nasty, pint-sized demons from a hole in a suburban backyard. What follows is a classic battle between good and evil as the three kids struggle to overcome a nightmarish hell that is literally taking over the Earth.
A meteor lands in Kurobe Valley as detective Shindo is assigned to protect Princess Salno from assassination. She emerges under the guise of a Venusian prophetess and catches the attention of journalist Naoko and Mothra's fairies by predicting a powerful space monster's arrival. The infant Mothra must convince Godzilla and Rodan to set aside their hatred of humanity or face the monster alone.
A baby lamp finds a ball to play with and it's all fun and games until the ball bursts. Just when the elder Luxo thinks his kid will settle down for a bit, Luxo Jr. finds a ball ten times bigger.
Mothra and her fairies return to Japan to warn mankind that they must return Kiryu to the sea, for the dead must not be disturbed. However Godzilla has survived to menace Japan leaving Kiryu as the nation's only defense.
Godzilla has become a distant memory for Japan when the destruction of a US submarine raises alarms for Admiral Tachibana. His estranged daughter Yuri investigates the legend of the guardian monsters, who must rise to protect Japan against the vengeful spirits within Godzilla that seek to destroy both the nation and its people for the suffering they inflicted in the Pacific conflict.
A young biologist, Mary Jane, who focuses on lepidoptery (the study of moths and butterflies), doesn't have the perfect life; she does however have what she considers the perfect son. Tragedy strikes and Mary Jane's world is disturbingly turned upside down. Fleeing the troubled "real world" she embarks upon a solitary bush project. In the isolated and surreal landscape Mary Jane starts experiencing strange phenomena. The opportunity to be a mother again presents itself, only it comes at a cost for Mary Jane and what's left of her family.
To save the world, Mothra goes back in time in an attempt to defeat a younger King Ghidorah.
An ancient genie is released from a lamp when thieves ransack an old woman's house. They are killed and the lamp is moved to a museum to be studied. The curator's daughter is soon possessed by the genie and invites her friends to spend the night at the museum, along with some uninvited guests...
Mothra's dark counterpart, Battra, emerges to eliminate humanity on behalf of the Earth. Two tiny fairies called the Cosmos offer their help by calling Mothra to battle the creature. Unfortunately a meteorite has awoken a hibernating Godzilla as a three way battle for the Earth begins.
Sheherazade has been married to a ruler who wants many wives, but only one at a time. Consequently, as soon as he has bedded them, he has them put to death. In most retellings, the girl staves off this unfortunate conclusion by putting off the connubial event for a thousand and one nights, telling irresistible stories instead. In this one, she gets hold of a magic lamp.
Gifted thief Lupin the Third scores a "magic lamp" and finds it contains a genie. However, after the clock strikes 7 p.m., he can't seem to remember anything… Finding himself in Singapore, Lupin must battle his way past the forces of Colonel Garlic and discover the secret behind the lamp – but every night at 7 p.m., his memory is wiped clean! How can Lupin piece together this puzzle when he can't even remember what he's doing?
Seemingly at random, the wings and other bits of moths and insects move rapidly across the screen. Most are brown or sepia; up close, we can see patterns within wings, similar to the veins in a leaf. Sometimes the images look like paper cutouts, like Matisse. Green objects occasionally appear. Most wings are translucent. The technique makes them appear to be stuck directly to the film.
A Scotland Yard Detective must investigate a series of murders perpetrated by a giant blood-sucking moth that can take human form.
This story follows one man's quest to uncover the origins and reveal the mysteries of a possible Holocaust artifact some historians now say never existed: lampshades made of human skin. When the flood waters of Hurricane Katrina receded, they left behind a wrecked New Orleans and a strange looking lamp that an illicit dealer claimed was 'made from the skin of Jews.'
On the run after being found sweet-talking the Sultan's daughter, Aladdin comes upon a lamp which, when rubbed, summons up Babs the genie. He uses it to return as a visiting prince asking for the princess's hand. Unfortunately for him, the sultan's wicked twin brother has secretly usurped the throne, someone else is after the lamp for his own ends, and Babs has taken a shine to Aladdin herself and is bent on wrecking his endeavours.
A small nut a sea - courtesy of PES
Stop-motion animation short by PES.
A short film by PES.
A pepper beating like a heart.
An animated fireworks display made of coins, candy, and other colourful objects.
A countdown with cakes - made by PES.
Early stop motion play from PES - with people skateboarding around.
First short of the Oscar nominated director PES.
A prank call - courtesy of PES
In the wee hours of a young nut's life - courtesy of PES.
Early comedic chase film from Robert W. Paul.
Surrealist stop motion comedy, whereby sentient chairs copulate.
Metal objects of the past come to life in the depths of the sea.
Familiar objects are transformed into a candy-coated vision of war in this seminal stop-motion short by PES.
Short depicting the endings of various classic video games in a whimsical fashion.
A delicatessen wizard creates a delicious-looking sandwich from some unusual ingredients.
Stop motion movie showing the cooking of spaghetti using everyday objects instead of food.