Half-Life: Uplink (1999)
Genre : Science Fiction
Runtime : 5M
Director : Jamie Matson
Writer : Anthony Potter
Synopsis
A controversial short film that was commissioned by Havas Interactive and Cendant Software, and produced by British marketing agency Cruise Control, to promote the UK release of Sierra On-Line and Valve Software's debut videogame "Half-Life".
The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.
When Michèle, the CEO of a gaming software company, is attacked in her home by an unknown assailant, she refuses to let it alter her precisely ordered life. She manages crises involving family, all the while becoming engaged in a game of cat and mouse with her stalker.
When the creator of a popular video game system dies, a virtual contest is created to compete for his fortune.
Four teenagers in detention discover an old video game console with a game they’ve never heard of. When they decide to play, they are immediately sucked into the jungle world of Jumanji in the bodies of their avatars. They’ll have to complete the adventure of their lives filled with fun, thrills and danger or be stuck in the game forever!
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
When brilliant video game maker Flynn hacks the mainframe of his ex-employer, he is beamed inside an astonishing digital world...and becomes part of the very game he is designing. In his mission through cyberspace, Flynn matches wits with a maniacal Master Control Program and teams up with Tron, a security measure created to bring balance to the digital environment.
Several ordinary high school students go through their daily routine as two others prepare for something more malevolent.
High School student David Lightman has a talent for hacking. But while trying to hack into a computer system to play unreleased video games, he unwittingly taps into the Defense Department's war computer and initiates a confrontation of global proportions. Together with his girlfriend and a wizardly computer genius, David must race against time to outwit his opponent and prevent a nuclear Armageddon.
Even though he's 35, Alex acts more like he's 13, spending his days as the world's oldest video game tester and his evenings developing the next big Xbox game. But when he gets kicked out of his apartment, he's forced to move in with his grandmother.
After the mysterious, brutal death of an old friend, a group of teenagers find themselves in possession of "Stay Alive," an ultra-realistic 3-D videogame based on the spine-chilling true story of a 17th century noblewoman, known as "The Blood Countess." The gamers don't know anything about the game other than they're not supposed to have it... and they're dying to play it. Not able to resist temptation, the kids begin to play the grisly game but soon make a chilling connection -- they are each being murdered one-by-one in the same way as the characters they played in the game. As the line between the game world and the real world disappears, the teens must find a way to defeat the vicious and merciless Blood Countess, all the while trying to... stay alive.
Video game experts are recruited by the military to fight 1980s-era video game characters who've attacked New York.
During an unfortunate series of events, a friend of Kung Fury is assassinated by the most dangerous kung fu master criminal of all time, Adolf Hitler, a.k.a Kung Führer. Kung Fury decides to travel back in time to Nazi Germany in order to kill Hitler and end the Nazi empire once and for all.
Gamers who participate in an online role-playing game called Hellworld are invited to a rave whose host plans to show them all the truth behind the Cenobite mythos.
The first story focused on Tai and Kari Kamiya four years before their adventure in the Digital World. It shows their first encounter with Digimon and what happened to them (as well as the other children). Tai and Kari wake one morning to find a Digi-Egg that came out of their computer the night before and the egg soon hatches, revealing a Botamon. The Digimon then evolves into Koromon and then Agumon (not the same one that became friends with Tai in the series, and yet, somehow, both Koromon and Kari remember each other), who then goes out and unintentionally destroys a good part of the neighborhood with Kari riding on his back. A second Digi-Egg appears in the sky to reveal an evil digimon, Parrotmon. Agumon then Digivolves to Greymon but isn't strong enough to beat Parrotmon and is knocked out. Tai grabs Kari's whistle and wakes up Greymon, who defeats Parrotmon and disappears with him.
Carmen's caught in a virtual reality game designed by the Kids' new nemesis, the Toymaker. It's up to Juni to save his sister, and ultimately the world.
When Scooby and the gang get trapped in a video game created for them, they must fight against the 'Phantom Virus.' To escape the game they must go level by level and defeat the game once and for all.
As bass guitarist for a garage-rock band, Scott Pilgrim has never had trouble getting a girlfriend; usually, the problem is getting rid of them. But when Ramona Flowers skates into his heart, he finds she has the most troublesome baggage of all: an army of ex-boyfriends who will stop at nothing to eliminate him from her list of suitors.
James Bond returns as the secret agent 007 to battle the evil organization SPECTRE. Bond must defeat Largo, who has stolen two atomic warheads for nuclear blackmail. But Bond has an ally in Largo's girlfriend, the willowy Domino, who falls for Bond and seeks revenge.
The Russians seek help in dealing with the Mafia from the veterans of the Police Academy. They head off to Moscow, in order to find evidence against Konstantin Konali, who marketed a computer game that everyone in the world is playing.
In real life, Kwon Yoo is unemployed, but in the virtual game world he is the best leader. Kwon Yoo is then framed for a murder. With the help of hacker Yeo-Wool, he tries to uncover the truth behind the murder case.