Fujino Ōmori

Birth : , Japan

History

Fujino Ōmori is a Japanese author, popularly known for writing the Is It Wrong to Try to Pick Up Girls in a Dungeon? (Japanese: ダンジョンに出会いを求めるのは間違っているだろうか, Hepburn: Danjon ni Deai o Motomeru no wa Machigatteiru Darō ka), also known as Danmachi (ダンまち) light novel series. His age is unknown, but he mentions in the afterword of the 14th volume of Is It Wrong to Try to Pick Up Girls in a Dungeon? from 2018 that he is under 30 years old. In early 2013, Fujino Ōmori published his first novel in the Is It Wrong to Try to Pick Up Girls in a Dungeon? light novel series. It was submitted with the title Familia Myth to the 4th GA Bunko Award, where it won and received an offer to have it published by Bunko. The series is on going with 17 volumes till the date. Several spin-off series have been made. Ōmori's light novel series have been adapted into manga, going up to 89 chapters in its adaptation of the first 5 books, and currently 13 chapters for its 7th book adaptation, skipping the 6th. It also got a television anime series, which began airing in 2015, and is currently in its 3rd season which goes up to the 11th book. A mobile video game, Danmachi: Memoria Freese, was released in 2017.

Movies

Is It Wrong to Try to Pick Up Girls in a Dungeon?: Arrow of the Orion
Screenplay
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.
Is It Wrong to Try to Pick Up Girls in a Dungeon?: Arrow of the Orion
Novel
In the city of Orario, beneath an impossibly tall tower, lies the dungeon. Only adventurers who form partnerships with the gods themselves have any hope of defeating the monsters that lie within. But the dungeon is not the only place where monsters exist. Far from Orario, in the ruins of an ancient city, a new threat arises. To counter this threat, the goddess Artemis has come to Orario in search of a champion—but it’s not Ais Wallenstein (the legendary Sword Princess) nor Ottar (the strongest warrior to ever enter the dungeon) that she chooses. Rather it is Bell Cranel, a newbie adventurer partnered with a low-tier goddess.