Ash Ketchum wakes up late one morning after having broken his alarm clock in his sleep. He eventually makes it to Professor Oak's lab, but is told that the three starter List of Pokémon (Bulbasaur, Squirtle, and Charmander) have already been taken by Trainers who were on time. However, Oak reveals that he has one more Pokémon, an Electric-type named Pikachu. Despite its volatile and feisty personality, as well as its refusal to get inside a Poké Ball, Ash happily takes Pikachu for his journey.
Ash, Pikachu, and their friends come to a desert city by the sea. Here they meet the Mythical Pokémon Hoopa, which has the ability to summon things—including people and Pokémon—through its magic rings. After a scary incident, they learn of a story about a brave hero who stopped the rampage of a terrifying Pokémon long ago. Now, the threat that has been bottled up for years is in danger of breaking loose again.
In the underground Diamond Domain, where many Carbink live, the Mythical Pokémon Diancie serves as ruler. The Heart Diamond that sustains the land is beginning to fall apart, and Diancie is not yet strong enough to create a new one. While seeking help from the Legendary Pokémon Xerneas, Diancie encounters a group of thieves who want to take control of its diamond-producing power–and who awaken the Legendary Pokémon Yveltal from its cocoon in the process! Can Ash and his friends help Diancie discover its true power, stop Yveltal’s rampage, and save the Diamond Domain?
Shirou Emiya finds himself an unwilling participant in a deadly competition where seven Mages summon heroic spirits as servants to duel each other to the death. They compete for the chance to make a wish from the Holy Grail, which has the power to grant any wish. Shirou is unskilled as a mage and knows nothing of the Holy Grail War, but he and his servant, Saber, enter into a temporary partnership with another Mage, Rin Tohsaka. However, problems arise between Shirou and Rin's servant, Archer, who seems to seriously despise him.