Key Animation
The story focuses on the 16-year-old Protagonist after he is transferred to Shujin High School in Tokyo. Staying with friends of his parents, he meets up with two fellow students, problem child Ryuuji Sakamoto and withdrawn Anne Takamaki, and a talking, shape-shifting cat-like creature known as Morgana. During his time there, feeling suppressed by their environment, the four form a group known as the "Phantom Thieves," working together to carry out heists and encountering mysterious phenomena along the way.
Character Designer
Tōko Amano is a high school student with the strange power of being able to experience books by eating them. While visiting the workplace of her deceased father, she stumbles upon the rejected drafts for a writing contest. One of them has such an impact on her that she asks her acquaintance there to give it one more chance
Supervising Animation Director
Konoha Inoue and Tōko Amano, the Literary Girl, as she calls herself, are the sole members of their high school literature club. Their lives will be altered when Konoha's past, forgotten for a long time, reaches the present, involving them in a whirlwind of feelings where love, jealousy, revenge, remorse and forgiveness struggle to prevail.
Character Designer
Konoha Inoue and Tōko Amano, the Literary Girl, as she calls herself, are the sole members of their high school literature club. Their lives will be altered when Konoha's past, forgotten for a long time, reaches the present, involving them in a whirlwind of feelings where love, jealousy, revenge, remorse and forgiveness struggle to prevail.
Character Designer
Key Animation
The story takes place in the year 2034, two years after the events in Ghost in the Shell: S.A.C. 2nd GIG. Female cyborg Major Motoko Kusanagi has left Public Security Section 9, an elite counter-terrorist and anti-crime unit specializing in cyber-warfare, which has expanded to a team of 20 field operatives with Togusa acting as the field lead.
Key Animation
Invited to a wealthy client's mansion, time-traveling witch Yuko and her companions arrive to find a group of collectors assembled to participate in a mysterious auction. And the mystery only deepens when the collectors go missing one by one. As more guests disappear and strange occurrences abound, Yuko and her friends realize they must solve the mystery before they vanish as well.