Book Girl (2010)
Genre : Animation, Drama, Romance
Runtime : 1H 42M
Director : Shunsuke Tada
Writer : Yuka Yamada
Synopsis
Konoha Inoue and Tōko Amano, the Literary Girl, as she calls herself, are the sole members of their high school literature club. Their lives will be altered when Konoha's past, forgotten for a long time, reaches the present, involving them in a whirlwind of feelings where love, jealousy, revenge, remorse and forgiveness struggle to prevail.
Guts, an immensely strong sword-for-hire, has little direction in his life, simply fighting one battle after the next. However, this all changes suddenly when he meets and is bested by Griffith, a beautiful and charismatic young man who leads the Band of the Hawk mercenary army. After Guts joins the Band and the relationship between the two men begins to blossom, Casca, the tough, lone swordswoman in the Band of the Hawk, struggles to accept Guts and the influence he has on the world around her. While the two men begin to fight together, Griffith continues to rise to power, all seemingly in order to reach his mysterious, prophesied goals. What lengths will Guts and Griffith go to in order to reach these goals, and where will fate take the two men?
In Imperial Russia, Anna, the wife of the officer Karenin, goes to Moscow to visit her brother. On the way, she meets the charming cavalry officer Vronsky to whom she is immediately attracted. But in St. Petersburg’s high society, a relationship like this could destroy a woman’s reputation.
A bigoted junkie cop suffering from bipolar disorder and drug addiction manipulates and hallucinates his way through the festive season in a bid to secure promotion and win back his wife and daughter.
Based on actual events that took place at Gwangju Inhwa School for the hearing-impaired, where young deaf students were the victims of repeated sexual assaults by faculty members over a period of five years in the early 2000s.
On a quest to find out what happened to his missing brother, a scientist, his nephew and their mountain guide discover a fantastic and dangerous lost world in the center of the earth.
Ethan Wate just wants to get to know Lena Duchannes better, but unbeknownst to him, Lena has strange powers. As Lena's 16th birthday approaches she might decide her fate, to be good or evil. A choice which will impact her relationship forever.
A shy 11-year-old's life takes a strange turn when she discovers three hungry goblins living in the attic of her new house. She misses her old life. She misses her father so very much. Until she makes some new ghoulish friends.
Two high schoolers find hope as they fight to save an old wartime era clubhouse from destruction during the preparations for the 1964 Tokyo Olympics.
Katniss Everdeen has returned home safe after winning the 74th Annual Hunger Games along with fellow tribute Peeta Mellark. Winning means that they must turn around and leave their family and close friends, embarking on a "Victor's Tour" of the districts. Along the way Katniss senses that a rebellion is simmering, but the Capitol is still very much in control as President Snow prepares the 75th Annual Hunger Games (The Quarter Quell) - a competition that could change Panem forever.
A seductive alien prowls the streets of Glasgow in search of prey: unsuspecting men who fall under her spell.
A girl dying of leukemia compiles a list of things she'd like to do before passing away. Topping the list is her desire to lose her virginity.
The Kingdom of the People of the Earth once ruled over the land, but now all that remains is the Sword of the Earth. in the city of Eindoak. Satoshi, Iris, and Dent arrive in Eindoak during a harvest festival's Pokémon Tournament and meet the legendary Pokémon Victini who wishes to share its powers of victory to someone. Elsewhere in the city, a descendant of the People of the Earth named Dred Grangil has arrived who seeks to revive the kingdom's power with the Sword of the Earth, bringing them back into power over the land, and Satoshi and his friends must stop him before he destroys the land along with Victini.
After a zombie becomes involved with the girlfriend of one of his victims, their romance sets in motion a sequence of events that might transform the entire lifeless world.
After spending eight months in a mental institution, a former teacher moves back in with his parents and tries to reconcile with his ex-wife.
The search for documentation about the sea for a school work will make the magic door of Doraemon open and take Nobita to Shizuka, Gian and Sueno in the deep ocean. This time our friends embark on a huge and unique boat in order to learn about the mysteries of the sea and look for treasures. What nobody imagines is that a distortion in the line of space-time will lead them to the seventeenth century amid a great storm that will make them wreck and where Doraemon loses its magic pocket. No time to lose, our friends must find a way out. Will they succeed?
Sixteen years ago, a mysterious masked ninja unleashes a powerful creature known as the Nine-Tailed Demon Fox on the Hidden Leaf Village Konoha, killing many people. In response, the Fourth Hokage Minato Namikaze and his wife Kushina Uzumaki, the Demon Fox's living prison or Jinchūriki, manage to seal the creature inside their newborn son Naruto Uzumaki. With the Tailed Beast sealed, things continued as normal. However, in the present day, peace ended when a group of ninja called the Akatsuki attack Konoha under the guidance of Tobi, the mysterious masked man behind Fox's rampage years ago who intends on executing his plan to rule the world by shrouding it in illusions.
Based on the classic novel by Orson Scott Card, Ender's Game is the story of the Earth's most gifted children training to defend their homeplanet in the space wars of the future.
One day, Nobita runs into a creature-like ball of wind, which came from a faraway land, but blew into their neighbourhood following the recent typhoon that went through the area. Nobita names it Fuuko. Eventually, he, Doraemon and their friends take it to a vast countryside through the Anywhere Door. There, they learn about the Wind and Storm Villages, and Fuuko’s real identity. Soon, Nobita and his friends have to protect Fuuko from the Storm Village and a now-possessed Nobuo, who is being controlled by the spirit of the Storm Village’s former leader.
Dean and Sal are the portrait of the Beat Generation. Their search for "It" results in a fast paced, energetic roller coaster ride with highs and lows throughout the U.S.
After Suneo bragged about having a ranch, Nobita was asked whether or not he has one, pressuring him to say yes. Doraemon won a number of lotteries for useless planets in the belt between Mars and Jupiter. When Suneo and the rest came to see the ranch, Nobita happened to read the last of the lottery number to the go-anywhere-door, leading them to a huge dreamlike area. As Nobita's toy horse pranced around because of the wind-up life gadget, Suneo and the others became interested in doing the same to their toys and let them live in the area. So they decided to make their own clockwork city.