Himself
In the late 80's/early 90's North America's favorite pastime was collecting baseball cards. People would invest millions, in this game of pirates treasure, by putting their mint condition gold in plastic sleeves, locking it away and hoping it's value would continue to rise year after year. Unfortunately, this house of cards would soon collapse, leaving the pieces of cardboard along with the hopes and dreams of fathers and sons worthless. Stu Stone was one of those sons, and his relationship with his father Jack, who was in the card business, would crumble with the industry. 25 years later, Stu is on a mission to discover why his beloved baseball cards are worth nothing more than the memories they hold of a happy childhood. What he didn't plan on finding though, was the most elusive card of them all, his father Jack.
Director
In the late 80's/early 90's North America's favorite pastime was collecting baseball cards. People would invest millions, in this game of pirates treasure, by putting their mint condition gold in plastic sleeves, locking it away and hoping it's value would continue to rise year after year. Unfortunately, this house of cards would soon collapse, leaving the pieces of cardboard along with the hopes and dreams of fathers and sons worthless. Stu Stone was one of those sons, and his relationship with his father Jack, who was in the card business, would crumble with the industry. 25 years later, Stu is on a mission to discover why his beloved baseball cards are worth nothing more than the memories they hold of a happy childhood. What he didn't plan on finding though, was the most elusive card of them all, his father Jack.
Director
Reginald "Sweet Daddy" Siki is a professional wrestling icon, successful country music singer, and household name. This is his story, told by wrestling icons, celebrities, fascinating historians, family, friends, and the legend himself.
Writer
20 Moves is the story of how the best-selling puzzle toy came to market and the impact it had on the world around it. Tom Kremer stumbled upon an unwanted, unpatented puzzle game at the Nuremberg Toy Fair in 1979. It had been invented in Hungary in 1974 by Professor Erno Rubik who used it as a pedagogical aid for his architecture students and would go on to be played with by 1/5th of the world's population. We explore the cube's story - from its creation behind the Iron Curtain to the role it played in the fall of communism and the creation of free market trading in the former communist nations. We show how the cube was brought to the west - how it was introduced and marketed and what caused it to be the biggest fad of the 1980's. The cube would go on to symbolize an entire generation like nothing before it. The many faces, layers, and sides of 20 Moves is exactly like the cube. With each act our audience discovers another twist, another turn, another solve in the history of the Cube.
Director
20 Moves is the story of how the best-selling puzzle toy came to market and the impact it had on the world around it. Tom Kremer stumbled upon an unwanted, unpatented puzzle game at the Nuremberg Toy Fair in 1979. It had been invented in Hungary in 1974 by Professor Erno Rubik who used it as a pedagogical aid for his architecture students and would go on to be played with by 1/5th of the world's population. We explore the cube's story - from its creation behind the Iron Curtain to the role it played in the fall of communism and the creation of free market trading in the former communist nations. We show how the cube was brought to the west - how it was introduced and marketed and what caused it to be the biggest fad of the 1980's. The cube would go on to symbolize an entire generation like nothing before it. The many faces, layers, and sides of 20 Moves is exactly like the cube. With each act our audience discovers another twist, another turn, another solve in the history of the Cube.
Director
Van Wilder (Jonathan Bennett) está listo para las fiestas en la Universidad Coolidge, pero para su desgracia todas las mujeres han hecho un voto de castidad. Van comenzará un largo camino en esta hilarante comedia, para poder liberar a las mujeres del campus de la opresión sexual...
Director
Jack no tiene muchas aspiraciones en su vida. Su ex-novia lo acosa, vive en un miserable departamento y es perseguido por su dueño que quiere cobrarle el alquiler atrasado. Para peor, trabaja como paramédico en un cementerio. Los únicos extraños que conoce son drogadictos y locos con heridas de balas. ¿Como podrá así encontrar a alguien decente entre la noche y el amanecer?. Lo mas parecido a una cita es Danika, una bella mujer a quien encuentra malherida en un callejon, con mordidas en su cuello. Decide entonces llevarla a su casa para cuidarla. Danika, de aspecto fragil y palida, lo que realmente necesita es un poco de sangre.
Director
Justin (Jamie Kennedy), un joven que baila breakdance, se golpe en la cabeza durante una exhibición y cae en coma durante 20 años. Despierta en el año 2006, e intentará entonces revivir su carrera de breakdancer con la ayuda de su novia y sus amigos.
Producer
Nathaniel Leech es un científico que desarrolla un suero regenerador de tejidos para el millonario Charles Deaver, que sufre de quemaduras por todo el cuerpo. Dado que el suero es experimental, Deaver ordena a sus hombres que lo prueben con Leech, a quien secuestran y encierran en los sótanos del hospital. Los efectos de la fórmula provocan que Leech acabe alimentándose de ratas para ingerir proteínas. Mientras tanto, dos trabajadores de mantenimiento del hospital se quedan atrapados con los hombres de Deaver y con Leech, que está mutando en una horrible criatura de una voracidad sin control.
Producer
Cuenta la leyenda que basta con repetir tres veces el nombre de un espíritu para desatar la mayor de las amenazas sobre un ser humano... Para Kim y sus amigos de la universidad de suponía que sería un fin de semana divertido en su cabaña junto al lago. Pero cuando comienzan a jugar a un diabólico juego llamado ?Dead Mary?, desatan involuntariamente el espíritu vengativo de una bruja maldita que los va poseyendo uno a uno. (FILMAFFINITY)
Producer
Dos jóvenes deciden alistarse al ejército sin saber lo que les depara el futuro. No tardarán en darse cuenta de que forman parte de un grupo que ha sido incluído en un experimento médico. Los científicos pretenden convertirles en máquinas de matar, pero ellos deberán luchar por salvar sus vidas y detener semejante atrocidad.