Paul Nicholls

참여 작품

Ana
Animation
An artificial intelligence system takes control of a futuristic car manufacturing plant.
Ana
Visual Effects
An artificial intelligence system takes control of a futuristic car manufacturing plant.
Ana
Director
An artificial intelligence system takes control of a futuristic car manufacturing plant.
Jonah
Visual Effects Supervisor
Mbwana and his best friend Juma are two young men with big dreams. These dreams become reality when they photograph a gigantic fish leaping out of the sea and their small town blossoms into a tourist hot-spot as a result. But for Mbwana, the reality isn't what he dreamed – and when he meets the fish again, both of them forgotten, ruined and old, he decides only one of them can survive. Jonah is a big fish story about the old and the new, and the links and the distances between them. A visual feast, shot though with humour and warmth, it tells an old story in a completely new way.
Jonah
Production Design
Mbwana and his best friend Juma are two young men with big dreams. These dreams become reality when they photograph a gigantic fish leaping out of the sea and their small town blossoms into a tourist hot-spot as a result. But for Mbwana, the reality isn't what he dreamed – and when he meets the fish again, both of them forgotten, ruined and old, he decides only one of them can survive. Jonah is a big fish story about the old and the new, and the links and the distances between them. A visual feast, shot though with humour and warmth, it tells an old story in a completely new way.
Gamma
Digital Effects Supervisor
GAMMA is a story of urban regeneration in a nuclear irradiated future. GAMMA, a new urban developer proposes to regenerate the cities back into civilisation. GAMMA sets out to stabilise the atomic mistakes of yesteryear for the re-inhabitation of future generations. Using its patented 'Nuke-Root' technology; part fungi, part mollusk, GAMMA intends to soak up the radiation and remove it from the irradiated cities, rebuilding them in the process. The film follows the researchers through the ruins of the 1970s utopia, moving across a whole city that consists solely of desolation and total abandon, the researchers witness the aftermath of GAMMA's almighty cock-up.
Gamma
Art Direction
GAMMA is a story of urban regeneration in a nuclear irradiated future. GAMMA, a new urban developer proposes to regenerate the cities back into civilisation. GAMMA sets out to stabilise the atomic mistakes of yesteryear for the re-inhabitation of future generations. Using its patented 'Nuke-Root' technology; part fungi, part mollusk, GAMMA intends to soak up the radiation and remove it from the irradiated cities, rebuilding them in the process. The film follows the researchers through the ruins of the 1970s utopia, moving across a whole city that consists solely of desolation and total abandon, the researchers witness the aftermath of GAMMA's almighty cock-up.