Scooby-Doo! and the Spooky Scarecrow (2013)
Genre : Animation, Family, Mystery, Comedy, Horror
Runtime : 23M
Director : Michael Goguen
Synopsis
Scooby-Doo and the gang investigate the case of a Cornfield's ghost.
The scares start in Hawaii, where Scooby-Doo and Shaggy are scarfing down the surf-and-turf menu until a giant serpent tries to swallow them faster than you can say She Sees Sea Monsters by the Seashore. In Uncle Scooby and Antarctica, a friendly penguin invites the Mystery, Inc. crew to visit his polar home, which happens to be haunted by an ice ghost! Then, the gang meets music group Smash Mouth while visiting Australia's Great Barrier Reef to watch Shaggy and Scooby compete in a sand castle contest in Reef Grief! Just when they think it's safe to go back in the water... it isn't.
The gang's vacation to Paris takes a wrong turn when Scooby and Shaggy miss their flight and end up on a skydiving expedition in the Himalayas. To make matters worse, upon arrival they must outrun the Abominable Snowmonster.
Ghost pirates attack the cruise ship that Scooby and the gang are vacationing on.
While the gang travel to Scotland to visit Daphne's cousin and witness the Highland Games, they find themselves terrorized by the legendary Loch Ness Monster.
Scooby-Doo and Shaggy must go into the underworld ruled by The Goblin King in order to stop a mortal named The Amazing Krudsky who wants power and is a threat to their pals: Fred, Velma, and Daphne.
Scooby-Doo and the Mystery Gang visit Oakhaven, Massachusetts to seek strange goings on involving a famous horror novelist and his ancestor who is rumored be a witch.
The Mystery Inc. gang takes a trip to Japan and finds themselves circling Asia and the Pacific in a treasure hunt, racing against the vengeful Black Samurai and his Ninja warriors to find the legendary Sword of Fate, an ancient blade fabled to possess extraordinary supernatural powers.
Shaggy is selected to participate in the World Invitational Games in London, England.
Mecha Mutt, a revolutionary remote-controlled lunar rover resembling a large canine, goes rogue at Houston's Annual Science Expo. Scooby-Doo! Mecha Mutt Menace is the fourth in a series of direct-to-video short films.
Scooby-Doo and the gang investigates a new ghost at a water park resort.
Scooby-Doo and the gang participate in a toy store's holiday parade where they discover the abandoned haunted clock tower with a troubled past. A sinister snowman haunts the streets and accompanied with a large blizzard, threatens to close down the toy store for good.
The gang flies off to Africa for a video animal Safari, So Goodi!, only to learn that - zoinks! - the creatures are actually shape-shifting jungle demons! In Homeward Hound, a "fiercely fanged" cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, a giant Wakumi bird is stealing sculptures that are scheduled to be housed in a museum in New Mexico, Old Monster. There's never a dull moment when Scooby-Doo enters the scene!
DVD compilation of three werewolf-themed episodes from various Scooby-Doo series; Scooby-Doo, Where Are You!: Who's Afraid of the Big Bad Werewolf, Scooby-Doo and Scrappy-Doo: Where's the Werewolf, and A Pup Named Scooby-Doo: The Were-Doo of Doo Manor.
While on vacation in Brazil, Scooby-Doo and the gang encounter a mythical beast at a game of soccer.
A DVD compilation of 3 zombie-themed episodes from What's New, Scooby-Doo?. Smile and say "ciao"! The phantom-busters travel to Italy in Pompeii and Circumstance. With a colossal mystery to solve, will our friends be ghoulish gladiator goners, or will their love for Italian art and Scooby Snax save them? Then it's off to the City by the Bay for the Grind Games in The San Franpsycho, where a seaweed-sprouting ghoul from Alcatraz prison cares competing skateboarders to the core. If they don't find the creep behind the Legend of the Creepy Keeper, it'll be lights out in Fright House of a Lighthouse. Who's scared of zombies? Not Scooby-Doo!
Celebrate the season Scooby-Doo style as Scooby-Doo and the Mystery, Inc. gang face off festive frights, frosty nights and - jeepers - the ghost of Christmas, who wants to wish everyone a scary Christmas! In this collection of cold-weather capers, Scooby-Doo and the gang unwrap a series of mysteries in order to stop a group of chilling crooks from stealing the spirits of the season!
Splash into action with seafaring sleuths Scooby-Doo and the Mystery, Inc. gang as they collide with a mystery ship and try to uncover clues from a vanished crew in Hassle in the Castle! Shaggy and Scooby-Doo are then captured by Redbeard the Pirate in Go Away Ghost Ship. Zoinks! If the case isn’t solved soon, somebody’s going to walk the plank! And when Scooby and friends get lost in a swamp, they meet up with the Harlem Globetrotters and Redbeard the Pirate – again! – for a swashbuckling adventure worth a treasure chest full of Scooby Snax!
The scares start in Hawaii, where Scooby-Doo and Shaggy are scarfing down the surf-and-turf menu until a giant serpent tries to swallow them faster than you can say She Sees Sea Monsters by the Seashore. In Uncle Scooby and Antarctica, a friendly penguin invites the Mystery, Inc. crew to visit his polar home, which happens to be haunted by an ice ghost! Then, the gang meets music group Smash Mouth while visiting Australia's Great Barrier Reef to watch Shaggy and Scooby compete in a sand castle contest in Reef Grief! Just when they think it's safe to go back in the water... it isn't.
Snoop along with Scooby-Doo, Shaggy, Velma, Daphne and Fred one last time in this 10th and Final Volume of What's New Scooby Doo Volume 10: Monstrous Tails. The gang flies to the South Pole to fish for clues in hopes of hooking an amphibious menace in Uncle Scooby and Antarctica. Heading north to the Orient, they toy around in a giant water ducky to cool off a ferocious Chinese fire-shooting dragon in Block-Long Hong Kong Terror. Back down under in Australia's Great Barrier Reef, artist Shaggy enters a sand castle contest where a yucky corral creature threatens to wash away his dreams of Clamalot in Great Reef. So it's good to finally be back in their old Kentucky home -- Fort Knox to be exact -- until a golden ghoul turns everything it touches into statues with it's gold finger in Gold Paw.
Mystery Inc. is summoned to investigate occurrences in a haunted villa, where a black knight terrorizes anybody who tries to get close to treasure hidden by the former owner of the building.
A perfect ski vacation heads downhill in Winter Hollow, where any mention of Christmas unleashes the feared Headless Snowman. It's "A Scooby Doo Christmas" when Scooby-Doo and crew set out to melt the ferocious Frosty and save the holiday. It's no fun in "Toy Scary Boo" when all the toys in Happy Toyland start coming alive and wreaking havoc. In "Homeward Hound," a fiercely fanged cat creature petrifies the competing pooches at a dog show, including the visiting Scooby-Doo! Finally, Shaggy and Scooby-Doo's wildest dreams come true when they win a tour of Munchville, home of Scooby Snax dough and it spells out a "Recipe for Disaster."
In Ghosts On The Go, the gang crosses the Atlantic Ocean and takes on Europe! In Large Dragon at Large, the gang attends a Renaissance Faire, where a dragon interrupts their fun. While traveling in Greece, an ancient myth apparently comes to life because of a medallion Shaggy wears in It's All Greek to Scooby. In Pompeii and Circumstance, the gang's Italian vacation is interrupted by misdeeds in teh ancient city of Pompeii, leading to an ominous visit into the mouth of th no so dormant Vesuvius. And finally, the gang goes to Paris to see Daphne's cousin become a model, but only to discover she's been abducted by a giant gargoyle in Ready To Scare.
Get ready to experience the world-famous Scooby-Doo! and Crew like never before in this all-new, original puppet movie! What begins as a routine night for the Gang - which includes the slobbering sleuth and Shaggy eating a triple-extra-large Scooby snack pizza - becomes a mad dash to find the frightening Phantom Parrot, who has a map to pirate Gnarlybeard's hidden treasure. Scooby sniffs out the map's clues, which lead him right to a spooky pirate ship. Ruh-roh! What will Gnarlybeard be willing to do to protect his booty? The whole family will love casting off on this mysterious, fun-filled voyage again and again.
3 robot-themed episodes from various Scooby-Doo series. First stop is Cyber Gulch, where the Mystery, Inc. gang must solve the riddle of the man-a-trons or get terminated in Go West, Young Scoob. En route to Florida, Freddy runs into a real Monster Truck at a championship stock car race in Gentlemen, Start Your Monsters. Buckle up for a roller-coaster ride of fun and fear in Foul Play in Funland when the gang discovers a fully operated amusement park...with nobody in it! Will they find the phantom in the Hall of Mirrors? Stay tuned for more escapades with Scooby-Doo - and watch out for those robots!
4 TV Episodes Spectacle!
Scooby-Doo and friends are off on another adventure in this collection of 3 episodes from the various eras of Scooby-Doo TV shows.
In yet another hilarious caper, Fred, Daphne, Velma, Shaggy and, of course, Scooby-Doo team up with the talented Harlem Globetrotters to solve a haunting that, apparently, involves the ghosts of Paul Revere and other Revolutionary War soldiers. A second episode features the gang and the Globetrotters heading to a deserted island for some relaxation, but they realize they are in for trouble when their ship sets sail with nobody at the wheel.